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Help
Searched
refs:wValidPixelNumber
(Results
1 - 1
of
1
) sorted by relevance
/third_party/backends/backend/
H
A
D
mustek_usb2_asic.c
4704
unsigned short
wValidPixelNumber
;
in Asic_SetShadingTable()
local
4723
wValidPixelNumber
= (unsigned short) ((wWidth + 4) * dbXRatioAdderDouble);
in Asic_SetShadingTable()
4724
DBG (DBG_ASIC, "
wValidPixelNumber
= %d\n",
wValidPixelNumber
);
in Asic_SetShadingTable()
4728
wShadingTableSize = (ShadingTableSize (
wValidPixelNumber
)) * sizeof (unsigned short);
in Asic_SetShadingTable()
4744
for (i = 0; i <= (
wValidPixelNumber
/ 40); i++)
in Asic_SetShadingTable()
4746
if (i < (
wValidPixelNumber
/ 40))
in Asic_SetShadingTable()
4773
for (j = 0; j < (
wValidPixelNumber
% 40); j++)
in Asic_SetShadingTable()
Completed in 5 milliseconds