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Searched refs:vtx1 (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_clip_line.c103 * GLfloat dp1 = DOTPROD( vtx1, plane[p] );
118 * interp( ctx, newvtx0, vtx0, vtx1, t0 );
119 * interp( ctx, newvtx1, vtx1, vtx0, t1 );
126 struct brw_indirect vtx1 = brw_indirect(1, 0); in clip_and_emit_line() local
137 brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1])); in clip_and_emit_line()
184 brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx1), c->reg.clipdistance_offset); in clip_and_emit_line()
196 brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, hpos_offset), c->reg.plane_equation); in clip_and_emit_line()
278 brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, false); in clip_and_emit_line()
279 brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, false); in clip_and_emit_line()
/third_party/vk-gl-cts/framework/randomshaders/
H A DrsgProgramExecutor.cpp151 void interpolateFragmentInput (StridedValueAccess<Stride> dst, int dstComp, ConstValueAccess vtx0, ConstValueAccess vtx1, ConstValueAccess vtx2, ConstValueAccess vtx3, float x, float y) in interpolateFragmentInput() argument
156 dst.component(ndx).asFloat(dstComp) = interpolateFragment(tcu::Vec4(vtx0.component(ndx).asFloat(), vtx1.component(ndx).asFloat(), vtx2.component(ndx).asFloat(), vtx3.component(ndx).asFloat()), x, y); in interpolateFragmentInput()

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