/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTestSubcase.cpp | 155 string vsh = VertexShader(); in Documentation() local 156 if (!vsh.empty()) in Documentation() 157 WriteField(log, "OpenGL vertex shader", vsh); in Documentation()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 441 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 495 const char* vsh() in vsh() function in gl4cts::ClipControlOriginTest 642 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 680 const char* vsh() in vsh() function in gl4cts::ClipControlDepthModeZeroToOneTest 831 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 869 const char* vsh() in vsh() function in gl4cts::ClipControlDepthModeOneToOneTest 1004 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 1061 const char* vsh() in vsh() function in gl4cts::ClipControlFaceCulling 1194 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 1248 const char* vsh() in vsh() function in gl4cts::ClipControlViewportBounds [all...] |
H A D | gl4cTextureBarrierTests.cpp | 133 virtual const char* vsh() in vsh() function in gl4cts::TextureBarrierBasicOutline 418 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate()
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H A D | gl4cProgramInterfaceQueryTests.cpp | 5052 GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Run() local 5053 glAttachShader(program, vsh); in Run() 5054 glDeleteShader(vsh); in Run() 5055 glShaderSource(vsh, 1, &src_vsh, NULL); in Run() 5056 glCompileShader(vsh); in Run()
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 5386 const GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Link() local 5387 glAttachShader(p, vsh); in Link() 5388 glDeleteShader(vsh); in Link() 5390 glShaderSource(vsh, 2, vssrc, NULL); in Link() 5391 glCompileShader(vsh); in Link() 5401 glGetShaderiv(vsh, GL_COMPILE_STATUS, &status); in Link()
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H A D | gl4cShaderImageLoadStoreTests.cpp | 10928 const GLuint vsh = glCreateShader(GL_VERTEX_SHADER); 10929 glAttachShader(p, vsh); 10930 glDeleteShader(vsh); 10932 glShaderSource(vsh, 1, &vssrc, NULL); 10933 glCompileShader(vsh); 10943 glGetShaderiv(vsh, GL_COMPILE_STATUS, &status);
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fClipControlTests.cpp | 435 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); 489 const char* vsh() in vsh() function in deqp::gles2::Functional::ClipControlOriginTest 634 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); in iterate() 691 const char* vsh() in vsh() function in deqp::gles2::Functional::ClipControlFaceCulling 822 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); 878 const char* vsh() in vsh() function in deqp::gles2::Functional::ClipControlViewportBounds 1180 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); 1218 const char* vsh() in vsh() function in deqp::gles2::Functional::ClipControlDepthModeZeroToOneTest 1368 new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vsh(), fsh()))); 1406 const char* vsh() in vsh() function in deqp::gles2::Functional::ClipControlDepthModeOneToOneTest [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cProgramInterfaceQueryTests.cpp | 3685 GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Run() local 3686 glAttachShader(program, vsh); in Run() 3687 glDeleteShader(vsh); in Run() 3688 glShaderSource(vsh, 1, &src_vsh, NULL); in Run() 3689 glCompileShader(vsh); in Run()
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H A D | es31cShaderImageLoadStoreTests.cpp | 5361 const GLuint vsh = glCreateShader(GL_VERTEX_SHADER); in Link() local 5362 glAttachShader(p, vsh); in Link() 5363 glDeleteShader(vsh); in Link() 5365 glShaderSource(vsh, 2, vssrc, NULL); in Link() 5366 glCompileShader(vsh); in Link() 5376 glGetShaderiv(vsh, GL_COMPILE_STATUS, &status); in Link()
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/third_party/node/deps/openssl/openssl/crypto/perlasm/ |
H A D | s390x.pm | 73 vsrlb vs vsb vsh vsf vsg vsq vscbi vscbib vscbih vscbif vscbig 1518 sub vsh { subroutine
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/third_party/openssl/crypto/perlasm/ |
H A D | s390x.pm | 73 vsrlb vs vsb vsh vsf vsg vsq vscbi vscbib vscbih vscbif vscbig 1518 sub vsh { subroutine
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