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Searched refs:vs_state_bits (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader_internal.h97 struct ac_arg vs_state_bits; member
H A Dsi_shader.h255 * accessible in the shader via vs_state_bits in VS, TES, and GS.
263 * in the shader via vs_state_bits in LS/HS.
272 * in the shader via vs_state_bits in legacy GS, the GS copy shader, and any NGG shader.
299 #define GET_FIELD(ctx, field) si_unpack_param((ctx), (ctx)->vs_state_bits, field##__SHIFT, \
H A Dsi_shader.c429 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args()
461 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args()
496 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args()
575 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args()
652 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->vs_state_bits); in si_init_shader_args()
H A Dsi_shader_llvm_tess.c555 ret = si_insert_input_ret(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS); in si_set_ls_return_value_for_tcs()
H A Dsi_shader_llvm_gs.c69 ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS); in si_set_es_return_value_for_gs()
H A Dgfx10_shader_ngg.c1434 ret = si_insert_input_ptr(ctx, ret, ctx->vs_state_bits, 8 + SI_SGPR_VS_STATE_BITS); in gfx10_ngg_culling_build_end()

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