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Help
Searched
refs:vs_needs_prolog
(Results
1 - 4
of
4
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H
A
D
si_shader_llvm.c
1220
bool
vs_needs_prolog
=
in si_llvm_compile_shader()
local
1252
if (
vs_needs_prolog
) {
in si_llvm_compile_shader()
1265
si_build_wrapper_function(&ctx, parts + !
vs_needs_prolog
, 4 - !
vs_needs_prolog
,
in si_llvm_compile_shader()
1266
vs_needs_prolog
,
vs_needs_prolog
? 2 : 1,
in si_llvm_compile_shader()
H
A
D
si_shader.h
425
bool
vs_needs_prolog
;
member
H
A
D
si_shader_info.c
774
info->
vs_needs_prolog
= info->num_inputs && !info->base.vs.blit_sgprs_amd;
in si_nir_scan_shader()
H
A
D
si_shader.c
1368
return sel->info.
vs_needs_prolog
|| prolog_key->ls_vgpr_fix ||
in si_vs_needs_prolog()
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