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Searched refs:vs_needs_prolog (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader_llvm.c1220 bool vs_needs_prolog = in si_llvm_compile_shader() local
1252 if (vs_needs_prolog) { in si_llvm_compile_shader()
1265 si_build_wrapper_function(&ctx, parts + !vs_needs_prolog, 4 - !vs_needs_prolog, in si_llvm_compile_shader()
1266 vs_needs_prolog, vs_needs_prolog ? 2 : 1, in si_llvm_compile_shader()
H A Dsi_shader.h425 bool vs_needs_prolog; member
H A Dsi_shader_info.c774 info->vs_needs_prolog = info->num_inputs && !info->base.vs.blit_sgprs_amd; in si_nir_scan_shader()
H A Dsi_shader.c1368 return sel->info.vs_needs_prolog || prolog_key->ls_vgpr_fix || in si_vs_needs_prolog()

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