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Help
Searched
refs:vs_integer
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
device9.h
133
boolean
vs_integer
;
member
H
A
D
device9.c
560
This->driver_caps.
vs_integer
= pScreen->get_shader_param(pScreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS);
in NineDevice9_ctor()
567
This->context.inline_constants &= This->driver_caps.
vs_integer
&& This->driver_caps.ps_integer;
in NineDevice9_ctor()
3573
if (This->driver_caps.
vs_integer
) {
in NineDevice9_SetVertexShaderConstantI()
3619
if (This->driver_caps.
vs_integer
) {
in NineDevice9_GetVertexShaderConstantI()
3643
uint32_t bool_true = This->driver_caps.
vs_integer
? 0xFFFFFFFF : fui(1.0f);
in NineDevice9_SetVertexShaderConstantB()
H
A
D
nine_state.c
1708
if (device->driver_caps.
vs_integer
) {
in CSMT_ITEM_NO_WAIT()
1733
uint32_t bool_true = device->driver_caps.
vs_integer
? 0xFFFFFFFF : fui(1.0f);
in CSMT_ITEM_NO_WAIT()
Completed in 12 milliseconds