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Searched refs:vs_in (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
H A Dnir_lower_io_to_vector.c189 bool vs_in = shader->info.stage == MESA_SHADER_VERTEX && in get_flat_type() local
192 get_per_vertex_type(shader, var, num_vertices), vs_in); in get_flat_type()
335 bool vs_in, bool per_vertex) in build_array_index()
349 b, build_array_index(b, nir_deref_instr_parent(deref), base, vs_in, per_vertex), in build_array_index()
350 nir_amul_imm(b, index, glsl_count_attribute_slots(deref->type, vs_in))); in build_array_index()
380 bool vs_in = shader->info.stage == MESA_SHADER_VERTEX && in build_array_deref_of_new_var_flat()
383 build_array_index(b, leader, nir_imm_int(b, base), vs_in, per_vertex)); in build_array_deref_of_new_var_flat()
334 build_array_index(nir_builder *b, nir_deref_instr *deref, nir_ssa_def *base, bool vs_in, bool per_vertex) build_array_index() argument
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_nir.c1311 bool vs_in, unsigned *vertex_index_out, in get_deref_offset()
1349 const_offset += glsl_count_attribute_slots(ft, vs_in); in get_deref_offset()
1352 unsigned size = glsl_count_attribute_slots(path.path[idx_lvl]->type, vs_in); in get_deref_offset()
1450 bool vs_in = bld_base->shader->info.stage == MESA_SHADER_VERTEX && in visit_load_var() local
1463 get_deref_offset(bld_base, deref, vs_in, in visit_load_var()
1310 get_deref_offset(struct lp_build_nir_context *bld_base, nir_deref_instr *instr, bool vs_in, unsigned *vertex_index_out, LLVMValueRef *vertex_index_ref, unsigned *const_out, LLVMValueRef *indir_out) get_deref_offset() argument

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