Searched refs:vreg_data (Results 1 - 1 of 1) sorted by relevance
/third_party/node/deps/v8/src/compiler/backend/ |
H A D | mid-tier-register-allocator.cc | 1032 VirtualRegisterData& vreg_data = in Commit() local 1040 vreg_data.EmitGapMoveToInputFromSpillSlot(allocated_op, in Commit() 1042 } else if (!vreg_data.NeedsSpillAtOutput()) { in Commit() 1043 vreg_data.AddDeferredSpillOutput(allocated_op, spill.instr_index, in Commit() 1051 if (is_phi_gap_move() && vreg_data.NeedsSpillAtDeferredBlocks()) { in Commit() 1052 vreg_data.EmitDeferredSpillOutputs(data); in Commit() 1061 VirtualRegisterData& vreg_data = in Spill() local 1068 vreg_data.EmitGapMoveToInputFromSpillSlot(allocated_op, in Spill() 1072 vreg_data.MarkAsNeedsSpillAtOutput(); in Spill() 1091 VirtualRegisterData& vreg_data in SpillPhiGapMove() local 1106 VirtualRegisterData& vreg_data = SpillPendingUses() local 1738 VirtualRegisterData& vreg_data = EndBlock() local 1785 VirtualRegisterData& vreg_data = MergeStateFrom() local 1888 VirtualRegisterData& vreg_data = SpillRegisterAtMerge() local 1899 VirtualRegisterData& vreg_data = SpillRegisterAtMerge() local 1924 VirtualRegisterData& vreg_data = SpillRegisterAtMerge() local 2220 VirtualRegisterData& vreg_data = ChooseRegisterToSpill() local 2455 AllocateGapMoveInput( UnallocatedOperand* operand, VirtualRegisterData& vreg_data, int instr_index) AllocateGapMoveInput() argument 2470 AllocateConstantOutput( ConstantOperand* operand, VirtualRegisterData& vreg_data, int instr_index) AllocateConstantOutput() argument 2482 AllocateOutput(UnallocatedOperand* operand, VirtualRegisterData& vreg_data, int instr_index) AllocateOutput() argument 2488 AllocateOutput( UnallocatedOperand* operand, VirtualRegisterData& vreg_data, int instr_index, UsePosition pos) AllocateOutput() argument 2605 VirtualRegisterData& vreg_data = VirtualRegisterDataFor(virtual_register); AllocateTemp() local 3015 VirtualRegisterData& vreg_data = AllocateRegisters() local 3041 VirtualRegisterData& vreg_data = AllocateRegisters() local 3094 VirtualRegisterData& vreg_data = AllocateRegisters() local 3105 VirtualRegisterData& vreg_data = AllocateRegisters() local 3132 VirtualRegisterData& vreg_data = AllocateRegisters() local 3182 VirtualRegisterData& vreg_data = ReserveFixedRegisters() local 3208 VirtualRegisterData& vreg_data = ReserveFixedRegisters() local 3266 const VirtualRegisterData& vreg_data = VirtualRegisterDataFor(vreg); UpdateSpillRangesForLoops() local 3409 VirtualRegisterData& vreg_data = data->VirtualRegisterDataFor(vreg); AllocateSpillSlots() local [all...] |
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