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Searched refs:vk_render_pass_attachment (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
H A Dvk_render_pass.c330 vk_render_pass_attachment_init(struct vk_render_pass_attachment *att, in vk_render_pass_attachment_init()
333 *att = (struct vk_render_pass_attachment) { in vk_render_pass_attachment_init()
365 struct vk_render_pass_attachment *pass_att = in vk_subpass_attachment_init()
429 VK_MULTIALLOC_DECL(&ma, struct vk_render_pass_attachment, attachments, in vk_common_CreateRenderPass2()
761 const struct vk_render_pass_attachment *pass_att = in vk_common_CreateRenderPass2()
777 struct vk_render_pass_attachment *pass_att = in vk_common_CreateRenderPass2()
1292 const struct vk_render_pass_attachment *rp_att = &pass->attachments[att_idx]; in can_use_attachment_initial_layout()
1399 const struct vk_render_pass_attachment *pass_att = in transition_attachment()
1490 const struct vk_render_pass_attachment *rp_att = &pass->attachments[att_idx]; in load_attachment()
1594 const struct vk_render_pass_attachment *rp_at in begin_subpass()
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H A Dvk_render_pass.h91 * For all others, it's equal to the vk_render_pass_attachment::aspects.
206 struct vk_render_pass_attachment { struct
299 struct vk_render_pass_attachment *attachments;
/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_pipeline.c1694 const struct vk_render_pass_attachment *attachment = in dzn_graphics_pipeline_create()
1702 const struct vk_render_pass_attachment *attachment = in dzn_graphics_pipeline_create()

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