Home
last modified time | relevance | path

Searched refs:vkTexture (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/tests/
H A DBackendSurfaceMutableStateTest.cpp73 GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() local
74 REPORTER_ASSERT(reporter, initLayout == vkTexture->currentLayout()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
75 REPORTER_ASSERT(reporter, initQueue == vkTexture->currentQueueFamilyIndex()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
76 vkTexture->updateImageLayout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
90 VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == vkTexture->currentLayout()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
93 vkTexture->setQueueFamilyIndex(initQueue); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
94 vkTexture->updateImageLayout(initLayout); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
H A DVkBackendSurfaceTest.cpp138 GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage(); in DEF_GPUTEST_FOR_VULKAN_CONTEXT() local
139 REPORTER_ASSERT(reporter, initLayout == vkTexture->currentLayout()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
140 vkTexture->updateImageLayout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
151 REPORTER_ASSERT(reporter, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == vkTexture->currentLayout()); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
153 vkTexture->updateImageLayout(initLayout); in DEF_GPUTEST_FOR_VULKAN_CONTEXT()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1626 Move<VkImage> vkTexture;
1658 vkTexture = createImage(vk, vkDevice, &imageParams);
1659 allocation = m_memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *vkTexture), MemoryRequirement::Any);
1663 VK_CHECK(vk.bindImageMemory(vkDevice, *vkTexture, allocation->getMemory(), allocation->getOffset()));
1676 uploadSparseImage(texFormat, textureData, refSampler, mipLevels, arrayLayers, *vkTexture, imageParams, texSize);
1682 uploadImage(texFormat, textureData, refSampler, mipLevels, arrayLayers, *vkTexture);
1687 clearImage(refSampler, mipLevels, arrayLayers, *vkTexture);
1706 *vkTexture, // VkImage image;
1732 uniform->image = VkImageSp(new vk::Unique<VkImage>(vkTexture));
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp1628 Move<VkImage> vkTexture;
1660 vkTexture = createImage(vk, vkDevice, &imageParams);
1661 allocation = m_memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *vkTexture), MemoryRequirement::Any);
1665 VK_CHECK(vk.bindImageMemory(vkDevice, *vkTexture, allocation->getMemory(), allocation->getOffset()));
1678 uploadSparseImage(texFormat, textureData, refSampler, mipLevels, arrayLayers, *vkTexture, imageParams, texSize);
1684 uploadImage(texFormat, textureData, refSampler, mipLevels, arrayLayers, *vkTexture);
1689 clearImage(refSampler, mipLevels, arrayLayers, *vkTexture);
1708 *vkTexture, // VkImage image;
1734 uniform->image = VkImageSp(new vk::Unique<VkImage>(vkTexture));
/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp2877 GrVkImage* vkTexture = static_cast<GrVkTexture*>(texture)->textureImage(); in prepareTextureForCrossContextUsage() local
2878 vkTexture->setImageLayout(this, in prepareTextureForCrossContextUsage()

Completed in 11 milliseconds