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Searched
refs:visibleArea
(Results
1 - 2
of
2
) sorted by relevance
/third_party/vk-gl-cts/modules/egl/
H
A
D
teglRenderTests.cpp
139
const float
visibleArea
= de::abs(e01.x() * e02.y() - e02.x() * e01.y()) * 0.5f;
in isANarrowScreenSpaceTriangle()
local
141
return
visibleArea
< minimumVisibleArea;
in isANarrowScreenSpaceTriangle()
/third_party/vk-gl-cts/framework/referencerenderer/
H
A
D
rrRenderer.cpp
637
const float
visibleArea
= de::abs(cross2D(to2DCartesian(clipVec4ToVec4(v1.position)) - to2DCartesian(clipVec4ToVec4(v0.position)),
in clipPrimitives()
local
641
if (
visibleArea
>= degenerateEpsilon)
in clipPrimitives()
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