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Help
Searched
refs:viewport_states
(Results
1 - 8
of
8
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/zink/
H
A
D
zink_draw.cpp
580
ctx->vp_state.
viewport_states
[i].translate[0] - ctx->vp_state.
viewport_states
[i].scale[0],
in zink_draw()
581
ctx->vp_state.
viewport_states
[i].translate[1] - ctx->vp_state.
viewport_states
[i].scale[1],
in zink_draw()
582
MAX2(ctx->vp_state.
viewport_states
[i].scale[0] * 2, 1),
in zink_draw()
583
ctx->vp_state.
viewport_states
[i].scale[1] * 2,
in zink_draw()
585
ctx->vp_state.
viewport_states
[i].translate[2] :
in zink_draw()
586
ctx->vp_state.
viewport_states
[i].translate[2] - ctx->vp_state.
viewport_states
[i].scale[2],
in zink_draw()
588
CLAMP(ctx->vp_state.
viewport_states
[
in zink_draw()
[all...]
H
A
D
zink_context.h
142
struct pipe_viewport_state
viewport_states
[PIPE_MAX_VIEWPORTS];
member
H
A
D
zink_blit.c
390
util_blitter_save_viewport(ctx->blitter, ctx->vp_state.
viewport_states
);
in zink_blit_begin()
H
A
D
zink_context.c
1195
ctx->vp_state.
viewport_states
[start_slot + i] = state[i];
in zink_set_viewport_states()
/third_party/mesa3d/src/gallium/drivers/d3d12/
H
A
D
d3d12_context.h
195
struct pipe_viewport_state
viewport_states
[PIPE_MAX_VIEWPORTS];
member
H
A
D
d3d12_draw.cpp
387
ptr[0] = fui(2.0f * ctx->
viewport_states
[0].scale[2]);
in fill_graphics_state_vars()
388
ptr[1] = fui(ctx->
viewport_states
[0].translate[2] - ctx->
viewport_states
[0].scale[2]);
in fill_graphics_state_vars()
H
A
D
d3d12_blit.cpp
552
util_blitter_save_viewport(ctx->blitter, ctx->
viewport_states
);
in util_blit_save_state()
H
A
D
d3d12_context.cpp
1348
ctx->
viewport_states
[start_slot + i] = state[i];
Completed in 22 milliseconds