/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_util.c | 120 stage->tmp[i]->vertex_id = UNDEFINED_VERTEX_ID; in draw_reset_vertex_ids() 132 ((struct vertex_header *)verts)->vertex_id = UNDEFINED_VERTEX_ID; in draw_reset_vertex_ids()
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H A D | draw_pipe_vbuf.c | 121 if (vertex->vertex_id == UNDEFINED_VERTEX_ID && vbuf->vertex_ptr) { in emit_vertex() 134 vertex->vertex_id = vbuf->nr_vertices++; in emit_vertex() 137 return (ushort)vertex->vertex_id; in emit_vertex()
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H A D | draw_pipe.h | 128 tmp->vertex_id = UNDEFINED_VERTEX_ID; in dup_vert()
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H A D | draw_pt_post_vs.c | 62 header->vertex_id = UNDEFINED_VERTEX_ID; in initialize_vertex_header()
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H A D | draw_pipe_unfilled.c | 83 v->vertex_id = UNDEFINED_VERTEX_ID; in inject_front_face_info()
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H A D | draw_private.h | 123 unsigned vertex_id:16; member 132 /* NOTE: It should match vertex_id size above */
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/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_builder.c | 460 nir_ssa_def *vertex_id; in nir_gen_rect_vertices() local 462 vertex_id = nir_load_vertex_id_zero_base(b); in nir_gen_rect_vertices() 464 vertex_id = nir_load_vertex_id(b); in nir_gen_rect_vertices() 473 * channel 0 is vertex_id < 2 ? -1.0 : 1.0 in nir_gen_rect_vertices() 474 * channel 1 is vertex_id & 1 ? 1.0 : -1.0 in nir_gen_rect_vertices() 477 nir_ssa_def *c0cmp = nir_ilt(b, vertex_id, nir_imm_int(b, 2)); in nir_gen_rect_vertices() 478 nir_ssa_def *c1cmp = nir_test_mask(b, vertex_id, 1); in nir_gen_rect_vertices()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderTCTE.cpp | 929 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local 930 float expected_value = 1.0f / (float(vertex_id) + 1.0f); in iterate() 990 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local 991 _vec4 expected_value = _vec4((float)vertex_id, ((float)vertex_id) * 0.5f, ((float)vertex_id) * 0.25f, in iterate() 992 ((float)vertex_id) * 0.125f); in iterate() 1035 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; in iterate() local 1036 _ivec4 expected_value = _ivec4(vertex_id, vertex_id in iterate() 1071 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; iterate() local 1135 unsigned int vertex_id = n_vertex / run.n_result_vertices_per_patch; iterate() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/ |
H A D | clear11vs.h | 30 dcl_input_sgv v0.x, vertex_id
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H A D | clear11multiviewvs.h | 33 dcl_input_sgv v0.x, vertex_id
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H A D | resolvedepthstencil11_vs.h | 33 dcl_input_sgv v0.x, vertex_id
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H A D | buffertotexture11_vs.h | 53 dcl_input_sgv v0.x, vertex_id
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderInput.cpp | 422 for (unsigned int vertex_id = 0; vertex_id < m_n_vertices_emitted_per_primitive * m_n_emitted_primitives; in iterate() 423 ++vertex_id) in iterate() 425 const unsigned int vertex_offset = vertex_id * m_n_bytes_emitted_per_vertex; in iterate() 433 ivec4_data_ptr[1] = vertex_id; in iterate() 437 vec2_data_ptr[0] = (float)vertex_id; in iterate()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_shader_llvm_vs.c | 48 LLVMValueRef vertex_id = ctx->abi.vertex_id; in load_input_vs() local 50 LLVMBuildICmp(ctx->ac.builder, LLVMIntULE, vertex_id, ctx->ac.i32_1, ""); in load_input_vs() 54 LLVMValueRef sel_y1 = LLVMBuildICmp(ctx->ac.builder, LLVMIntNE, vertex_id, ctx->ac.i32_1, ""); in load_input_vs() 948 ctx->abi.vertex_id = input_vgprs[vertex_id_vgpr]; in si_llvm_build_vs_prolog() 963 p = ctx->abi.vertex_id; in si_llvm_build_vs_prolog() 1009 index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id, in si_llvm_build_vs_prolog()
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/third_party/mesa3d/src/amd/llvm/ |
H A D | ac_shader_abi.h | 46 LLVMValueRef vertex_id; member
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/third_party/mesa3d/src/panfrost/lib/ |
H A D | pan_shader.c | 223 bool vertex_id = BITSET_TEST(s->info.system_values_read, in pan_shader_compile() local 225 if (vertex_id) in pan_shader_compile()
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H A D | pan_shader.h | 117 out->vertex.vertex_id = pan_preloads(61); in pan_make_preload()
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_nir_to_llvm.c | 423 buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id, in load_vs_input() 1299 LLVMBuildSelect(ctx->ac.builder, hs_empty, ac_get_arg(&ctx->ac, ctx->args->ac.vertex_id), in ac_nir_fixup_ls_hs_input_vgprs() 1304 ctx->abi.vertex_id = in ac_nir_fixup_ls_hs_input_vgprs() 1306 ctx->abi.vertex_id, ""); in ac_nir_fixup_ls_hs_input_vgprs() 1397 if (args->ac.vertex_id.used) in ac_translate_nir_to_llvm() 1398 ctx.abi.vertex_id = ac_get_arg(&ctx.ac, args->ac.vertex_id); in ac_translate_nir_to_llvm() 1628 LLVMBuildMul(ctx->ac.builder, ac_get_arg(&ctx->ac, ctx->args->ac.vertex_id), in ac_gs_copy_shader_emit()
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H A D | radv_meta_blit2d.c | 406 nir_ssa_def *vertex_id = nir_load_vertex_id_zero_base(&b); in build_nir_vertex_shader() local 411 /* so channel 0 is vertex_id != 2 ? src_x : src_x + w in build_nir_vertex_shader() 414 nir_ssa_def *c0cmp = nir_ine_imm(&b, vertex_id, 2); in build_nir_vertex_shader() 415 nir_ssa_def *c1cmp = nir_ine_imm(&b, vertex_id, 1); in build_nir_vertex_shader()
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H A D | radv_meta_blit.c | 59 nir_ssa_def *vertex_id = nir_load_vertex_id_zero_base(&b); in build_nir_vertex_shader() local 64 /* so channel 0 is vertex_id != 2 ? src_x : src_x + w in build_nir_vertex_shader() 67 nir_ssa_def *c0cmp = nir_ine_imm(&b, vertex_id, 2); in build_nir_vertex_shader() 68 nir_ssa_def *c1cmp = nir_ine_imm(&b, vertex_id, 1); in build_nir_vertex_shader()
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H A D | radv_shader_args.c | 305 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_INT, &args->ac.vertex_id); in declare_vs_input_vgprs() 403 ac_add_arg(&args->ac, AC_ARG_VGPR, 1, AC_ARG_INT, &args->ac.vertex_id); in declare_ms_input_vgprs()
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/third_party/mesa3d/src/amd/common/ |
H A D | ac_shader_args.h | 82 struct ac_arg vertex_id; member
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/third_party/mesa3d/src/freedreno/ir3/ |
H A D | ir3_context.h | 87 struct ir3_instruction *vertex_id, *basevertex, *instance_id, *base_instance, member
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H A D | ir3_nir_lower_tess.c | 271 nir_ssa_def *vertex_id = build_vertex_id(b, state); in lower_block_to_explicit_output() local 273 b, state, vertex_id, nir_intrinsic_io_semantics(intr).location, in lower_block_to_explicit_output()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_tgsi.h | 168 LLVMValueRef vertex_id; member
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