/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMatchedAttachmentsTests.cpp | 84 const ShaderWrapper vertexShaderModule (ShaderWrapper(vk, vkDevice, context.getBinaryCollection().get("color_vert"), 0)); in testMatchedAttachments() 244 vertexShaderModule) in testMatchedAttachments()
|
H A D | vktPipelineEarlyDestroyTests.cpp | 100 const ShaderWrapper vertexShaderModule (ShaderWrapper(vk, vkDevice, context.getBinaryCollection().get("color_vert"), 0)); in testEarlyDestroy() 213 vertexShaderModule, in testEarlyDestroy()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMatchedAttachmentsTests.cpp | 80 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_vert"), 0)); in testMatchedAttachments() 240 *vertexShaderModule) in testMatchedAttachments()
|
H A D | vktPipelineEarlyDestroyTests.cpp | 92 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_vert"), 0)); in testEarlyDestroy() 201 *vertexShaderModule, in testEarlyDestroy()
|
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkObjUtil.cpp | 98 const VkShaderModule vertexShaderModule, in makeGraphicsPipeline() 164 return makeGraphicsPipeline (vk, device, pipelineLayout, vertexShaderModule, tessellationControlShaderModule, in makeGraphicsPipeline() 176 const VkShaderModule vertexShaderModule, in makeGraphicsPipeline() 214 stageCreateInfo.module = vertexShaderModule; in makeGraphicsPipeline() 95 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 patchControlPoints, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument 173 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const deUint32 subpass, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineInputAssemblyStateCreateInfo* inputAssemblyStateCreateInfo, const VkPipelineTessellationStateCreateInfo* tessStateCreateInfo, const VkPipelineViewportStateCreateInfo* viewportStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const void* pNext, const VkPipelineCreateFlags pipelineCreateFlags) makeGraphicsPipeline() argument
|
H A D | vkObjUtil.hpp | 60 const VkShaderModule vertexShaderModule, 83 const VkShaderModule vertexShaderModule,
|
H A D | vkPipelineConstructionUtil.hpp | 423 const ShaderWrapper vertexShaderModule, 439 const ShaderWrapper vertexShaderModule, 459 const ShaderWrapper vertexShaderModule,
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiGetMemoryCommitment.cpp | 129 Move<VkShaderModule> vertexShaderModule; in iterate() local 246 vertexShaderModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("vert"), 0); in iterate() 258 *vertexShaderModule, // const VkShaderModule vertexShaderModule in iterate()
|
H A D | vktApiDescriptorSetTests.cpp | 79 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vertex"), 0)); in descriptorSetLayoutLifetimeGraphicsTest() 87 vertexShaderModule.get(), // VkShaderModule shader; in descriptorSetLayoutLifetimeGraphicsTest()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
H A D | vktApiGetMemoryCommitment.cpp | 130 Move<VkShaderModule> vertexShaderModule; in iterate() local 247 vertexShaderModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("vert"), 0); in iterate() 259 *vertexShaderModule, // const VkShaderModule vertexShaderModule in iterate()
|
H A D | vktApiDescriptorSetTests.cpp | 79 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vertex"), 0)); in descriptorSetLayoutLifetimeGraphicsTest() 87 vertexShaderModule.get(), // VkShaderModule shader; in descriptorSetLayoutLifetimeGraphicsTest()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassSampleReadTests.cpp | 491 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("quad-vert"), 0u)); in createRenderPipeline() 525 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createRenderPipeline() 603 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("quad-vert"), 0u)); in createSubpassPipeline() 639 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createSubpassPipeline()
|
H A D | vktRenderPassSubpassDependencyTests.cpp | 748 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("quad-vert-" + de::toString(renderPassNdx)), 0u)); in createRenderPipelines() 770 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createRenderPipelines() 1233 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("subpass-vert-" + de::toString(subpassNdx)), 0u)); in createRenderPipelines() 1299 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createRenderPipelines() 2034 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, m_context.getBinaryCollection().get("vert"), 0u)); in iterateInternal() 2070 *vertexShaderModule, // const VkShaderModule vertexShaderModule in iterateInternal() 2575 const Unique<VkShaderModule> vertexShaderModule (createShaderModul in iterateInternal() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassSampleReadTests.cpp | 491 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("quad-vert"), 0u)); in createRenderPipeline() 525 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createRenderPipeline() 603 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("quad-vert"), 0u)); in createSubpassPipeline() 639 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createSubpassPipeline()
|
H A D | vktRenderPassSubpassDependencyTests.cpp | 748 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("quad-vert-" + de::toString(renderPassNdx)), 0u)); in createRenderPipelines() 770 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createRenderPipelines() 1233 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, binaryCollection.get("subpass-vert-" + de::toString(subpassNdx)), 0u)); in createRenderPipelines() 1299 *vertexShaderModule, // const VkShaderModule vertexShaderModule in createRenderPipelines() 2034 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vkd, device, m_context.getBinaryCollection().get("vert"), 0u)); in iterateInternal() 2070 *vertexShaderModule, // const VkShaderModule vertexShaderModule in iterateInternal() 2575 const Unique<VkShaderModule> vertexShaderModule (createShaderModul in iterateInternal() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/ |
H A D | vktSubgroupsTestsUtils.cpp | 228 const VkShaderModule vertexShaderModule, in makeGraphicsPipeline() 301 stageCreateInfo.module = vertexShaderModule; in makeGraphicsPipeline() 526 const VkShaderModule vertexShaderModule, in makeGraphicsPipeline() 588 vertexShaderModule, // const VkShaderModule vertexShaderModule in makeGraphicsPipeline() 2677 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u)); in makeTessellationEvaluationFrameBufferTestRequiredSubgroupSize() 2728 *vertexShaderModule, *fragmentShaderModule, DE_NULL, *teCtrlShaderModule, *teEvalShaderModule, in makeTessellationEvaluationFrameBufferTestRequiredSubgroupSize() 2917 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u)); in makeGeometryFrameBufferTestRequiredSubgroupSize() 2962 *vertexShaderModule, *fragmentShaderModule, *geometryShaderModule, DE_NULL, DE_NULL, in makeGeometryFrameBufferTestRequiredSubgroupSize() 3155 Move<VkShaderModule> vertexShaderModule; in allStagesRequiredSubgroupSize() local 225 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 patchControlPoints, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const deUint32 vertexShaderStageCreateFlags, const deUint32 tessellationControlShaderStageCreateFlags, const deUint32 tessellationEvalShaderStageCreateFlags, const deUint32 geometryShaderStageCreateFlags, const deUint32 fragmentShaderStageCreateFlags, const deUint32 requiredSubgroupSize[5]) makeGraphicsPipeline() argument 523 makeGraphicsPipeline(Context& context, const VkPipelineLayout pipelineLayout, const VkShaderStageFlags stages, const VkShaderModule vertexShaderModule, const VkShaderModule fragmentShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule tessellationControlModule, const VkShaderModule tessellationEvaluationModule, const VkRenderPass renderPass, const VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, const VkVertexInputBindingDescription* vertexInputBindingDescription = DE_NULL, const VkVertexInputAttributeDescription* vertexInputAttributeDescriptions = DE_NULL, const bool frameBufferTests = false, const vk::VkFormat attachmentFormat = VK_FORMAT_R32G32B32A32_SFLOAT, const deUint32 vertexShaderStageCreateFlags = 0u, const deUint32 tessellationControlShaderStageCreateFlags = 0u, const deUint32 tessellationEvalShaderStageCreateFlags = 0u, const deUint32 geometryShaderStageCreateFlags = 0u, const deUint32 fragmentShaderStageCreateFlags = 0u, const deUint32 requiredSubgroupSize[5] = DE_NULL) makeGraphicsPipeline() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/subgroups/ |
H A D | vktSubgroupsTestsUtils.cpp | 228 const VkShaderModule vertexShaderModule, in makeGraphicsPipeline() 301 stageCreateInfo.module = vertexShaderModule; in makeGraphicsPipeline() 526 const VkShaderModule vertexShaderModule, in makeGraphicsPipeline() 588 vertexShaderModule, // const VkShaderModule vertexShaderModule in makeGraphicsPipeline() 2665 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u)); in makeTessellationEvaluationFrameBufferTestRequiredSubgroupSize() 2716 *vertexShaderModule, *fragmentShaderModule, DE_NULL, *teCtrlShaderModule, *teEvalShaderModule, in makeTessellationEvaluationFrameBufferTestRequiredSubgroupSize() 2905 const Unique<VkShaderModule> vertexShaderModule (createShaderModule(vk, device, context.getBinaryCollection().get("vert"), 0u)); in makeGeometryFrameBufferTestRequiredSubgroupSize() 2950 *vertexShaderModule, *fragmentShaderModule, *geometryShaderModule, DE_NULL, DE_NULL, in makeGeometryFrameBufferTestRequiredSubgroupSize() 3143 Move<VkShaderModule> vertexShaderModule; in allStagesRequiredSubgroupSize() local 225 makeGraphicsPipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkShaderModule vertexShaderModule, const VkShaderModule tessellationControlShaderModule, const VkShaderModule tessellationEvalShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule fragmentShaderModule, const VkRenderPass renderPass, const std::vector<VkViewport>& viewports, const std::vector<VkRect2D>& scissors, const VkPrimitiveTopology topology, const deUint32 subpass, const deUint32 patchControlPoints, const VkPipelineVertexInputStateCreateInfo* vertexInputStateCreateInfo, const VkPipelineRasterizationStateCreateInfo* rasterizationStateCreateInfo, const VkPipelineMultisampleStateCreateInfo* multisampleStateCreateInfo, const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo, const VkPipelineColorBlendStateCreateInfo* colorBlendStateCreateInfo, const VkPipelineDynamicStateCreateInfo* dynamicStateCreateInfo, const deUint32 vertexShaderStageCreateFlags, const deUint32 tessellationControlShaderStageCreateFlags, const deUint32 tessellationEvalShaderStageCreateFlags, const deUint32 geometryShaderStageCreateFlags, const deUint32 fragmentShaderStageCreateFlags, const deUint32 requiredSubgroupSize[5]) makeGraphicsPipeline() argument 523 makeGraphicsPipeline(Context& context, const VkPipelineLayout pipelineLayout, const VkShaderStageFlags stages, const VkShaderModule vertexShaderModule, const VkShaderModule fragmentShaderModule, const VkShaderModule geometryShaderModule, const VkShaderModule tessellationControlModule, const VkShaderModule tessellationEvaluationModule, const VkRenderPass renderPass, const VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, const VkVertexInputBindingDescription* vertexInputBindingDescription = DE_NULL, const VkVertexInputAttributeDescription* vertexInputAttributeDescriptions = DE_NULL, const bool frameBufferTests = false, const vk::VkFormat attachmentFormat = VK_FORMAT_R32G32B32A32_SFLOAT, const deUint32 vertexShaderStageCreateFlags = 0u, const deUint32 tessellationControlShaderStageCreateFlags = 0u, const deUint32 tessellationEvalShaderStageCreateFlags = 0u, const deUint32 geometryShaderStageCreateFlags = 0u, const deUint32 fragmentShaderStageCreateFlags = 0u, const deUint32 requiredSubgroupSize[5] = DE_NULL) makeGraphicsPipeline() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory/ |
H A D | vktMemoryPipelineBarrierTests.cpp | 4657 const vk::VkShaderModule& vertexShaderModule, 4722 vertexShaderModule, // const VkShaderModule vertexShaderModule 4771 const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, context.getBinaryCollection().get("index-buffer.vert"), 0)); 4774 createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShaderModule, context.getTargetWidth(), context.getTargetHeight(), 4840 const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, context.getBinaryCollection().get("vertex-buffer.vert"), 0)); 4867 createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShaderModule, context.getTargetWidth(), context.getTargetHeight(), 4941 const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, context.getBinaryCollection().get("uniform-buffer.vert"), 0)); 4962 createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShaderModule, context.getTargetWidth(), context.getTargetHeight(), 5126 const vk::Unique<vk::VkShaderModule> vertexShaderModule (v [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory/ |
H A D | vktMemoryPipelineBarrierTests.cpp | 4657 const vk::VkShaderModule& vertexShaderModule, 4722 vertexShaderModule, // const VkShaderModule vertexShaderModule 4771 const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, context.getBinaryCollection().get("index-buffer.vert"), 0)); 4774 createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShaderModule, context.getTargetWidth(), context.getTargetHeight(), 4840 const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, context.getBinaryCollection().get("vertex-buffer.vert"), 0)); 4867 createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShaderModule, context.getTargetWidth(), context.getTargetHeight(), 4941 const vk::Unique<vk::VkShaderModule> vertexShaderModule (vk::createShaderModule(vkd, device, context.getBinaryCollection().get("uniform-buffer.vert"), 0)); 4962 createPipelineWithResources(vkd, device, renderPass, subpass, *vertexShaderModule, *fragmentShaderModule, context.getTargetWidth(), context.getTargetHeight(), 5126 const vk::Unique<vk::VkShaderModule> vertexShaderModule (v [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/ |
H A D | vktProtectedMemUtils.hpp | 141 const vk::VkShaderModule vertexShaderModule,
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/ |
H A D | vktProtectedMemUtils.hpp | 141 const vk::VkShaderModule vertexShaderModule,
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sc/ |
H A D | vktDeviceObjectReservationTests.cpp | 415 VkShaderModule vertexShaderModule, in createGraphicsPipelines() 432 vertexShaderModule, // VkShaderModule shader; in createGraphicsPipelines() 1614 Move<VkShaderModule> vertexShaderModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("vertex"), 0u); variable 1618 createGraphicsPipelines(vkd, device, vertexShaderModule.get(), fragmentShaderModule.get(), renderPasses[0]->get(), pipelineLayouts[0]->get(), pipelineDefaultSize, m_context.getResourceInterface(), begin(pipelines), end(pipelines)); 1623 createGraphicsPipelines(vkd, device, vertexShaderModule.get(), fragmentShaderModule.get(), renderPasses[0]->get(), pipelineLayouts[0]->get(), pipelineDefaultSize, m_context.getResourceInterface(), begin(pipelines) + VERIFYMAXVALUES_OBJECT_COUNT / 2, end(pipelines)); 1625 createGraphicsPipelines(vkd, device, vertexShaderModule.get(), fragmentShaderModule.get(), renderPasses[0]->get(), pipelineLayouts[0]->get(), pipelineDefaultSize, m_context.getResourceInterface(), begin(pipelines), end(pipelines)); 413 createGraphicsPipelines(const DeviceInterface& vkd, const VkDevice device, VkShaderModule vertexShaderModule, VkShaderModule fragmentShaderModule, VkRenderPass renderPass, VkPipelineLayout pipelineLayout, VkDeviceSize poolEntrySize, de::SharedPtr<vk::ResourceInterface> resourceInterface, std::vector<PipelineSp>::iterator begin, std::vector<PipelineSp>::iterator end) createGraphicsPipelines() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sc/ |
H A D | vktDeviceObjectReservationTests.cpp | 414 VkShaderModule vertexShaderModule, in createGraphicsPipelines() 431 vertexShaderModule, // VkShaderModule shader; in createGraphicsPipelines() 1613 Move<VkShaderModule> vertexShaderModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("vertex"), 0u); variable 1617 createGraphicsPipelines(vkd, device, vertexShaderModule.get(), fragmentShaderModule.get(), renderPasses[0]->get(), pipelineLayouts[0]->get(), pipelineDefaultSize, m_context.getResourceInterface(), begin(pipelines), end(pipelines)); 1622 createGraphicsPipelines(vkd, device, vertexShaderModule.get(), fragmentShaderModule.get(), renderPasses[0]->get(), pipelineLayouts[0]->get(), pipelineDefaultSize, m_context.getResourceInterface(), begin(pipelines) + VERIFYMAXVALUES_OBJECT_COUNT / 2, end(pipelines)); 1624 createGraphicsPipelines(vkd, device, vertexShaderModule.get(), fragmentShaderModule.get(), renderPasses[0]->get(), pipelineLayouts[0]->get(), pipelineDefaultSize, m_context.getResourceInterface(), begin(pipelines), end(pipelines)); 412 createGraphicsPipelines(const DeviceInterface& vkd, const VkDevice device, VkShaderModule vertexShaderModule, VkShaderModule fragmentShaderModule, VkRenderPass renderPass, VkPipelineLayout pipelineLayout, VkDeviceSize poolEntrySize, de::SharedPtr<vk::ResourceInterface> resourceInterface, std::vector<PipelineSp>::iterator begin, std::vector<PipelineSp>::iterator end) createGraphicsPipelines() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
H A D | vktRobustness1VertexAccessTests.cpp | 725 auto vertexShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get(vertexNames[i % vertexNames.size()]), 0u); member 731 *vertexShaderModule, // const VkShaderModule vertexShaderModule, 746 shaderModules.emplace_back(vertexShaderModule);
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/ |
H A D | vktRobustness1VertexAccessTests.cpp | 705 auto vertexShaderModule = createShaderModule(vk, device, context.getBinaryCollection().get(vertexNames[i % vertexNames.size()]), 0u); member 711 *vertexShaderModule, // const VkShaderModule vertexShaderModule, 726 shaderModules.emplace_back(vertexShaderModule);
|