Home
last modified time | relevance | path

Searched refs:vertexNormalized (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DMapBufferRange.cpp43 GLboolean vertexNormalized; member
223 if (vertexNormalized) in story()
284 if (params.vertexNormalized == GL_TRUE) in initializeBenchmark()
299 params.vertexNormalized, 0, 0); in initializeBenchmark()
303 params.vertexNormalized, &mVertexData); in initializeBenchmark()
361 params.vertexNormalized = GL_FALSE; in BufferUpdateD3D11Params()
371 params.vertexNormalized = GL_FALSE; in BufferUpdateOpenGLOrGLESParams()
381 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParams()
391 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParamsMidBuffer()
402 params.vertexNormalized in BufferUpdateVulkanParamsLargeUpdate()
[all...]
H A DBufferSubData.cpp38 GLboolean vertexNormalized; member
212 if (vertexNormalized) in story()
268 if (params.vertexNormalized == GL_TRUE) in initializeBenchmark()
286 params.vertexNormalized, 0, 0); in initializeBenchmark()
296 params.vertexType, params.vertexComponentCount, params.vertexNormalized, &data)); in initializeBenchmark()
349 params.vertexNormalized = GL_FALSE; in BufferUpdateD3D11Params()
359 params.vertexNormalized = GL_FALSE; in BufferUpdateOpenGLOrGLESParams()
369 params.vertexNormalized = GL_FALSE; in BufferUpdateVulkanParams()

Completed in 2 milliseconds