/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cClipDistance.hpp | 425 m_gl.vertexAttribIPointer(location, number_of_components, GL_FLOAT, 0, NULL); in useAsShaderInput()
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H A D | gl4cDirectStateAccessVertexArraysTests.cpp | 512 gl.vertexAttribIPointer(i, 1, GL_INT, static_cast<glw::GLsizei>(sizeof(glw::GLint) * m_max_attributes), in PrepareVAO() 1054 gl.vertexAttribIPointer(gl.getAttribLocation(m_po, "a"), 1, GL_INT, 0, NULL); in PrepareVAO() 2826 gl.vertexAttribIPointer(0, 1, GL_INT, sizeof(glw::GLint) * 2, NULL); in PrepareVAO() 2829 gl.vertexAttribIPointer(1, 1, GL_INT, sizeof(glw::GLint) * 2, glu::BufferOffsetAsPointer(1 * sizeof(glw::GLint))); in PrepareVAO() 3782 gl.vertexAttribIPointer(1, 2, GL_SHORT, 2, glu::BufferOffsetAsPointer(2 * sizeof(glw::GLchar))); in PrepareVAO()
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H A D | gl4cVertexAttrib64BitTest.cpp | 3733 gl.vertexAttribIPointer(m_po_bo1_int_attr_location, 1, /* size */ in initVAO()
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H A D | gl4cDirectStateAccessBuffersTests.cpp | 5447 gl.vertexAttribIPointer(m_attrib_location, 1, GL_INT, 0, NULL); in PrepareInputBuffer()
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H A D | gl4cShadingLanguage420PackTests.cpp | 15493 gl.vertexAttribIPointer(variable_loc, test_case.m_n_rows /* size */, GL_INT /* type */, 0 /* stride */, in prepareVertexBuffer() 15498 gl.vertexAttribIPointer(variable_loc, test_case.m_n_rows /* size */, GL_UNSIGNED_INT /* type */, 0 /* stride */, in prepareVertexBuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_3_0_autogen.h | 160 void vertexAttribIPointer(GLuint index, GLint size, VertexAttribType typePacked, \
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderMaxPatchVertices.cpp | 464 gl.vertexAttribIPointer(1, /* index */ in initVertexBufferObjects()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 147 virtual void vertexAttribIPointer (deUint32 index, int size, deUint32 type, int stride, const void *pointer) = DE_NULL;
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H A D | sglrGLContext.hpp | 159 virtual void vertexAttribIPointer (deUint32 index, int size, deUint32 type, int stride, const void *pointer);
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H A D | sglrGLContext.cpp | 661 void GLContext::vertexAttribIPointer (deUint32 index, int size, deUint32 type, int stride, const void *pointer) in vertexAttribIPointer() function in sglr::GLContext
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H A D | sglrReferenceContext.hpp | 712 virtual void vertexAttribIPointer (deUint32 index, int size, deUint32 type, int stride, const void *pointer);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | ContextGL.cpp | 388 functions->vertexAttribIPointer(attribIndex, attrib.format->channelCount, in updateAttributesForBaseInstance() 420 functions->vertexAttribIPointer(static_cast<GLuint>(attribIndex), in resetUpdatedAttributes()
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H A D | DispatchTableGL_autogen.cpp | 1176 ASSIGN("glVertexAttribIPointerEXT", vertexAttribIPointer); in initProcsDesktopGL() 1503 ASSIGN("glVertexAttribIPointer", vertexAttribIPointer); in initProcsDesktopGL() 2515 ASSIGN("glVertexAttribIPointer", vertexAttribIPointer); in initProcsGLES() 3963 vertexAttribIPointer = &glVertexAttribIPointerNULL; in initProcsDesktopGLNULL() 4290 vertexAttribIPointer = &glVertexAttribIPointerNULL; in initProcsDesktopGLNULL() 5301 vertexAttribIPointer = &glVertexAttribIPointerNULL; in initProcsGLESNULL()
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H A D | DispatchTableGL_autogen.h | 340 PFNGLVERTEXATTRIBIPOINTERPROC vertexAttribIPointer = nullptr; member in rx::DispatchTableGL
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H A D | VertexArrayGL.cpp | 724 ANGLE_GL_TRY(context, functions->vertexAttribIPointer(attribIndex, format.channelCount, in callVertexAttribPointer()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluDrawUtil.cpp | 416 gl.vertexAttribIPointer(va.location, va.numComponents, compTypeGL, va.stride, va.pointer); in setVertexAttribPointer()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTransformFeedbackTests.cpp | 1132 else if (scalarType == glu::TYPE_INT) gl.vertexAttribIPointer (loc, numComponents, GL_INT, m_inputStride, ptr); 1133 else if (scalarType == glu::TYPE_UINT) gl.vertexAttribIPointer (loc, numComponents, GL_UNSIGNED_INT, m_inputStride, ptr);
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H A D | es3fFragmentOutputTests.cpp | 800 gl.vertexAttribIPointer(loc, scalarSize, glScalarType, 0, &inputs[curInVec][0]); in iterate()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsVertexArrayTests.cpp | 512 m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)((GLintptr)m_offset)); in glBind() 547 m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m_offset); in glBind()
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H A D | glsDrawTest.cpp | 1105 m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + m_offset); in bindAttribute()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferOperations.cpp | 1208 gl.vertexAttribIPointer(m_position_location, m_n_vector_components, GL_INT, 0, 0); in initializeBufferObjectData()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5TextureGatherOffset.cpp | 863 gl.vertexAttribIPointer(attribute_location, vertex_buffer_info.n_components, vertex_buffer_info.type, in prepareProgramInput()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_3_0_autogen.cpp | 3017 context->vertexAttribIPointer(index, size, typePacked, stride, pointer); in GL_VertexAttribIPointer()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_3_autogen.cpp | 2299 context->vertexAttribIPointer(index, size, typePacked, stride, pointer); in GL_VertexAttribIPointer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | frame_capture_replay_autogen.cpp | 3353 context->vertexAttribIPointer( in ReplayCall()
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