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Searched refs:vertexArrays (Results 1 - 25 of 49) sorted by relevance

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/third_party/vk-gl-cts/modules/glshared/
H A DglsSamplerObjectTest.cpp325 glu::VertexArrayBinding vertexArrays[] = in render() local
330 glu::draw(m_renderCtx, m_program->getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, glu::PrimitiveList(glu::PRIMITIVETYPE_TRIANGLES, 6)); in render()
335 glu::draw(m_renderCtx, m_program->getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, glu::PrimitiveList(glu::PRIMITIVETYPE_TRIANGLES, 6)); in render()
342 glu::VertexArrayBinding vertexArrays[] = in render() local
347 glu::draw(m_renderCtx, m_program->getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, glu::PrimitiveList(glu::PRIMITIVETYPE_TRIANGLES, 6)); in render()
352 glu::draw(m_renderCtx, m_program->getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, gl in render()
359 glu::VertexArrayBinding vertexArrays[] = render() local
820 glu::VertexArrayBinding vertexArrays[] = render() local
837 glu::VertexArrayBinding vertexArrays[] = render() local
854 glu::VertexArrayBinding vertexArrays[] = render() local
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H A DglsFragmentOpUtil.cpp192 std::vector<glu::VertexArrayBinding> vertexArrays; in render() local
194 vertexArrays.push_back(glu::va::Float(m_positionLoc, 4, 4, 0, &position[0])); in render()
195 vertexArrays.push_back(glu::va::Float(m_colorLoc, 4, 4, 0, (const float*)&quad.color[0])); in render()
198 vertexArrays.push_back(glu::va::Float(m_color1Loc, 4, 4, 0, (const float*)&quad.color1[0])); in render()
202 (int)vertexArrays.size(), &vertexArrays[0], in render()
H A DglsShaderRenderCase.cpp540 static void getDefaultVertexArrays (const glw::Functions& gl, const QuadGrid& quadGrid, deUint32 program, vector<VertexArrayBinding>& vertexArrays) in getDefaultVertexArrays() argument
544 vertexArrays.push_back(va::Float("a_position", 4, numElements, 0, (const float*)quadGrid.getPositions())); in getDefaultVertexArrays()
545 vertexArrays.push_back(va::Float("a_coords", 4, numElements, 0, (const float*)quadGrid.getCoords())); in getDefaultVertexArrays()
546 vertexArrays.push_back(va::Float("a_unitCoords", 4, numElements, 0, (const float*)quadGrid.getUnitCoords())); in getDefaultVertexArrays()
547 vertexArrays.push_back(va::Float("a_one", 1, numElements, 0, quadGrid.getAttribOne())); in getDefaultVertexArrays()
553 vertexArrays.push_back(va::Float(name, 4, numElements, 0, (const float*)quadGrid.getUserAttrib(userNdx))); in getDefaultVertexArrays()
586 vertexArrays.push_back(va::Float(loc+colNdx, numRows, numElements, 4*(int)sizeof(float), (const float*)quadGrid.getUserAttrib(colNdx))); in getDefaultVertexArrays()
621 std::vector<VertexArrayBinding> vertexArrays; in render() local
624 getDefaultVertexArrays(gl, quadGrid, programID, vertexArrays); in render()
625 draw(m_renderCtx, programID, (int)vertexArrays in render()
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/third_party/vk-gl-cts/framework/opengl/
H A DgluDrawUtil.cpp454 static bool isDrawCallValid (int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives) in isDrawCallValid() argument
469 if (primitives.numElements > vertexArrays[ndx].pointer.numElements) in isDrawCallValid()
495 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback) in drawFromUserPointers() argument
500 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromUserPointers()
504 namedBindingsToProgramLocations(gl, program, vertexArrays, vertexArrays+numVertexArrays, std::inserter(bindingsWithLocations, bindingsWithLocations.begin())); in drawFromUserPointers()
527 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback) in drawFromBuffers() argument
532 DE_ASSERT(isDrawCallValid(numVertexArrays, vertexArrays, primitives)); in drawFromBuffers()
536 namedBindingsToProgramLocations(gl, program, vertexArrays, vertexArrays in drawFromBuffers()
580 drawFromVAOBuffers(const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback) drawFromVAOBuffers() argument
590 draw(const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback) draw() argument
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H A DgluDrawUtil.hpp198 void draw (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
200 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
201 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
202 void drawFromVAOBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderFragDataTests.cpp189 const glu::VertexArrayBinding vertexArrays[] = in iterate() local
213 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in iterate()
303 const glu::VertexArrayBinding vertexArrays[] = in iterate() local
346 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in iterate()
H A Des3fShaderPrecisionTests.cpp345 vector<glu::VertexArrayBinding> vertexArrays; in iterate() local
356 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices, 0, &position[0])); in iterate()
357 vertexArrays.push_back(glu::va::Float("a_in0", 1, numVertices, 0, &in0Arr[0])); in iterate()
358 vertexArrays.push_back(glu::va::Float("a_in1", 1, numVertices, 0, &in1Arr[0])); in iterate()
379 glu::draw(m_context.getRenderContext(), prog, (int)vertexArrays.size(), &vertexArrays[0], in iterate()
561 vector<glu::VertexArrayBinding> vertexArrays; in iterate() local
572 vertexArrays.push_back(glu::va::Float("a_position", 4, numVertices, 0, &position[0])); in iterate()
573 vertexArrays.push_back(glu::va::Int32("a_in0", 1, numVertices, 0, &in0Arr[0])); in iterate()
574 vertexArrays in iterate()
755 vector<glu::VertexArrayBinding> vertexArrays; iterate() local
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H A Des3fFragDepthTests.cpp221 glu::VertexArrayBinding vertexArrays[] = in iterate() local
226 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in iterate()
349 glu::VertexArrayBinding vertexArrays[] = in iterate() local
354 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcSampleVariablesTests.cpp371 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
374 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
375 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
452 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
455 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
456 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
672 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
676 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
677 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
756 glu::VertexArrayBinding vertexArrays[] in iterate() local
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H A DglcShaderRenderCase.cpp616 vector<VertexArrayBinding>& vertexArrays) in getDefaultVertexArrays()
620 vertexArrays.push_back(va::Float("a_position", 4, numElements, 0, (const float*)quadGrid.getPositions())); in getDefaultVertexArrays()
621 vertexArrays.push_back(va::Float("a_coords", 4, numElements, 0, (const float*)quadGrid.getCoords())); in getDefaultVertexArrays()
622 vertexArrays.push_back(va::Float("a_unitCoords", 4, numElements, 0, (const float*)quadGrid.getUnitCoords())); in getDefaultVertexArrays()
623 vertexArrays.push_back(va::Float("a_one", 1, numElements, 0, quadGrid.getAttribOne())); in getDefaultVertexArrays()
629 vertexArrays.push_back(va::Float(name, 4, numElements, 0, (const float*)quadGrid.getUserAttrib(userNdx))); in getDefaultVertexArrays()
653 vertexArrays.push_back(va::Float(loc + colNdx, numRows, numElements, 4 * (int)sizeof(float), in getDefaultVertexArrays()
692 std::vector<VertexArrayBinding> vertexArrays; in render() local
695 getDefaultVertexArrays(gl, quadGrid, programID, vertexArrays); in render()
696 draw(m_renderCtx, programID, (int)vertexArrays in render()
615 getDefaultVertexArrays(const glw::Functions& gl, const QuadGrid& quadGrid, deUint32 program, vector<VertexArrayBinding>& vertexArrays) getDefaultVertexArrays() argument
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H A DglcShaderIntegerMixTests.cpp474 glu::VertexArrayBinding vertexArrays[] = { in test() local
494 glu::draw(m_context.getRenderContext(), prog.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, in test()
506 glu::draw(m_context.getRenderContext(), prog.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, in test()
H A DglcFragDepthTests.cpp222 glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("a_position", 4, 4, 0, &position[0]), in iterate() local
224 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
225 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
339 glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("a_position", 4, 4, 0, &position[0]), in iterate() local
341 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
342 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
H A DglcShaderMultisampleInterpolationTests.cpp402 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
405 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
406 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
467 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
470 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
471 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
H A DglcAggressiveShaderOptimizationsTests.cpp441 const glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("position", 2, 4, 0, positions), in renderAndGrabSurface() local
443 glu::draw(renderContext, testProgram.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, in renderAndGrabSurface()
H A DglcGLSLVectorConstructorTests.cpp480 const vector<glu::VertexArrayBinding> vertexArrays = in iterate() local
491 static_cast<int>(vertexArrays.size()), vertexArrays.data(), in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp369 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
372 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
373 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
450 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
453 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
454 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
674 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
677 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
678 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
757 glu::VertexArrayBinding vertexArrays[] in iterate() local
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H A Dgl4cShaderAtomicCounterOpsTests.cpp267 glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("inPosition", 2, 4, 0, position) }; in renderQuad() local
273 glu::draw(context.getRenderContext(), this->getShaderProgram()->getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in renderQuad()
274 vertexArrays, primitiveList); in renderQuad()
357 glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("position", 2, 4, 0, position), in executeComputeShader() local
360 glu::draw(context.getRenderContext(), renderShader.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, in executeComputeShader()
H A Dgl4cShaderBallotTests.cpp212 glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("inPosition", 2, 4, 0, position) }; in renderQuad() local
218 glu::draw(context.getRenderContext(), m_programRender->getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, in renderQuad()
298 glu::VertexArrayBinding vertexArrays[] = { glu::va::Float("position", 2, 4, 0, position), in executeComputeShader() local
301 glu::draw(context.getRenderContext(), renderShader.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), vertexArrays, in executeComputeShader()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderFragDataTests.cpp171 const glu::VertexArrayBinding vertexArrays[] = in iterate() local
195 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in iterate()
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongRunningShaderTests.cpp279 vector<glu::VertexArrayBinding> vertexArrays; in iterate() local
281 vertexArrays.push_back(glu::va::Float("a_position", 2, (int)positions.size(), 0, positions[0].getPtr())); in iterate()
283 vertexArrays.push_back(glu::va::Int32("a_iterCount", 1, (int)iterCounts.size(), 0, &iterCounts[0])); in iterate()
296 (int)vertexArrays.size(), &vertexArrays[0], in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cSampleShadingTests.cpp322 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
325 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
326 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
385 glu::VertexArrayBinding vertexArrays[] = { in iterate() local
388 glu::draw(m_context.getRenderContext(), program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), in iterate()
389 &vertexArrays[0], glu::pr::TriangleStrip(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gles3/
H A Des3cNumberParsingTests.cpp376 const std::vector<glu::VertexArrayBinding> vertexArrays = in iterate() local
391 static_cast<int>(vertexArrays.size()), vertexArrays.data(), in iterate()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp236 const glu::VertexArrayBinding vertexArrays[] = in blitStencilToColor2D() local
260 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in blitStencilToColor2D()
301 const glu::VertexArrayBinding vertexArrays[] = in blitStencilToColor2DArray() local
325 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in blitStencilToColor2DArray()
360 const glu::VertexArrayBinding vertexArrays[] = in blitStencilToColorCube() local
384 glu::draw(renderCtx, program.getProgram(), DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], in blitStencilToColorCube()
H A Des31fShaderHelperInvocationTests.cpp170 vector<glu::VertexArrayBinding> vertexArrays; in drawRandomPrimitives() local
174 vertexArrays.push_back(glu::va::Float("a_position", 2, (int)vertices.size(), 0, (const float*)&vertices[0])); in drawRandomPrimitives()
196 glu::draw(renderCtx, program, (int)vertexArrays.size(), &vertexArrays[0], in drawRandomPrimitives()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrGLContext.cpp642 void GLContext::genVertexArrays (int numArrays, deUint32* vertexArrays) in genVertexArrays() argument
644 m_wrapper->glGenVertexArrays(numArrays, vertexArrays); in genVertexArrays()
646 m_allocatedVaos.insert(vertexArrays, vertexArrays+numArrays); in genVertexArrays()
649 void GLContext::deleteVertexArrays (int numArrays, const deUint32* vertexArrays) in deleteVertexArrays() argument
652 m_allocatedVaos.erase(vertexArrays[i]); in deleteVertexArrays()
653 m_wrapper->glDeleteVertexArrays(numArrays, vertexArrays); in deleteVertexArrays()

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