Searched refs:vertShaderModule2 (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineCreationFeedbackTests.cpp | 434 ShaderWrapper vertShaderModule2 = ShaderWrapper(vk, vkDevice, context.getBinaryCollection().get("color_vert_2"), 0); variable 450 ShaderWrapper vertShaderModule = (ndx == PIPELINE_CACHE_NDX_DERIVATIVE) ? vertShaderModule2 : vertShaderModule1;
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineCreationFeedbackTests.cpp | 450 Move<VkShaderModule> vertShaderModule2 = createShaderModule(vk, vkDevice, context.getBinaryCollection().get("color_vert_2"), 0); variable 466 VkShaderModule vertShaderModule = (ndx == PIPELINE_CACHE_NDX_DERIVATIVE) ? *vertShaderModule2 : *vertShaderModule1;
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectPipelineInteractionTests.cpp | 224 const auto vertShaderModule2 = createShaderModule(vk, device, vert2); in iterate() local 455 const auto pipeline2 = makeGraphicsPipeline(vk, device, pipelineLayout.get(), vertShaderModule2.get(), tescShaderModule.get(), teseShaderModule.get(), geomShaderModule.get(), fragShaderModule2.get(), renderPassHandle, 0u, &vertexInputStateParams, &pipelineInputAssemblyStateInfo, &tessStateCreateInfo, &viewportStateCreateInfo, DE_NULL, DE_NULL, DE_NULL, DE_NULL, pipelineDynamicState, pPipelineRenderingCreateInfo); in iterate()
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