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Searched refs:vectorCount (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgramLinkedResources.cpp362 unsigned int vectorCount = 0; member
371 lhs.vectorCount += rhs.vectorCount; in operator +=()
517 mUniformCount.vectorCount += VariableRegisterCount(variable.type) * elementCount;
1095 if (shaderUniformCount.vectorCount > maxUniformVectorsCount)
/third_party/glslang/SPIRV/
H A DSpvBuilder.h225 Id makeMatrixDebugType(Id const vectorType, int const vectorCount, bool columnMajor = true);
H A DSpvBuilder.cpp974 Id Builder::makeMatrixDebugType(Id const vectorType, int const vectorCount, bool columnMajor) in makeMatrixDebugType() argument
981 type->getIdOperand(1) == makeUintConstant(vectorCount)) in makeMatrixDebugType()
990 type->addIdOperand(makeUintConstant(vectorCount)); // component count id in makeMatrixDebugType()

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