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Searched refs:vc4_bo_alloc (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_bufmgr.h63 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
H A Dvc4_draw.c219 struct vc4_bo *bo = vc4_bo_alloc(vc4->screen, 4096, "scratch VBO"); in vc4_emit_gl_shader_state()
H A Dvc4_bufmgr.c221 vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name) in vc4_bo_alloc() function
H A Dvc4_resource.c58 bo = vc4_bo_alloc(vc4_screen(pscreen), in vc4_resource_bo_alloc()

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