Searched refs:vbo_over_data (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_device_generated_commands.c | 417 nir_ssa_def *vbo_over_data = in build_dgc_prepare_shader() local 420 &b, stream_base, nir_iand_imm(&b, nir_channel(&b, vbo_over_data, 0), 0x7FFF)); in build_dgc_prepare_shader() 428 nir_ssa_def *vs_state_offset = nir_ubfe(&b, nir_channel(&b, vbo_over_data, 0), nir_imm_int(&b, 16), nir_imm_int(&b, 15)); in build_dgc_prepare_shader() 431 nir_ssa_def *dyn_stride = nir_test_mask(&b, nir_channel(&b, vbo_over_data, 0), DGC_DYNAMIC_STRIDE); in build_dgc_prepare_shader() 438 nir_test_mask(&b, nir_channel(&b, vbo_over_data, 0), 1u << 31); in build_dgc_prepare_shader() 445 nir_ssa_def *attrib_end = nir_ubfe(&b, nir_channel(&b, vbo_over_data, 1), in build_dgc_prepare_shader() 448 nir_ubfe(&b, nir_channel(&b, vbo_over_data, 1), nir_imm_int(&b, 0), in build_dgc_prepare_shader()
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