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Help
Searched
refs:vbo_bind_mask
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/
H
A
D
radv_device_generated_commands.c
156
uint32_t
vbo_bind_mask
;
member
383
nir_ssa_def *
vbo_bind_mask
= load_param32(&b,
vbo_bind_mask
);
in build_dgc_prepare_shader()
local
385
nir_push_if(&b, nir_ine_imm(&b,
vbo_bind_mask
, 0));
in build_dgc_prepare_shader()
409
nir_iand(&b,
vbo_bind_mask
,
in build_dgc_prepare_shader()
1224
params.
vbo_bind_mask
|= ((layout->bind_vbo_mask >> binding) & 1u) << idx;
in radv_prepare_dgc()
/third_party/mesa3d/src/gallium/drivers/zink/
H
A
D
zink_resource.h
123
uint32_t
vbo_bind_mask
: PIPE_MAX_ATTRIBS;
member
H
A
D
zink_context.c
1109
res->
vbo_bind_mask
&= ~BITFIELD_BIT(slot);
in update_existing_vbo()
1148
res->
vbo_bind_mask
|= BITFIELD_BIT(start_slot + i);
in zink_set_vertex_buffers()
3170
if ((res->obj->is_buffer && res->
vbo_bind_mask
&& !(pipeline & VK_PIPELINE_STAGE_VERTEX_INPUT_BIT)) ||
in resource_check_defer_buffer_barrier()
3171
((!res->obj->is_buffer || util_bitcount(res->
vbo_bind_mask
) != res->bind_count[0]) && !is_shader_pipline_stage(pipeline)))
in resource_check_defer_buffer_barrier()
3901
if ((rebind_mask & BITFIELD_BIT(TC_BINDING_VERTEX_BUFFER)) || (!rebind_mask && res->
vbo_bind_mask
)) {
in rebind_buffer()
3902
u_foreach_bit(slot, res->
vbo_bind_mask
) {
in rebind_buffer()
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