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Searched refs:var_itype (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
H A Dlinker.cpp1092 const glsl_type *var_itype = var->get_interface_type(); in cross_validate_globals() local
1094 if (var_itype != existing_itype) { in cross_validate_globals()
1095 if (!var_itype || !existing_itype) { in cross_validate_globals()
1099 var_itype ? var_itype->name : existing_itype->name); in cross_validate_globals()
1101 } else if (strcmp(var_itype->name, existing_itype->name) != 0) { in cross_validate_globals()
1106 var_itype->name); in cross_validate_globals()

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