Home
last modified time | relevance | path

Searched refs:varName (Results 1 - 25 of 75) sorted by relevance

123

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderBuiltinConstantTests.cpp91 static std::string makeCaseName (const std::string& varName) in makeCaseName() argument
93 DE_ASSERT(varName.length() > 3); in makeCaseName()
94 DE_ASSERT(varName.substr(0,3) == "gl_"); in makeCaseName()
97 name << de::toLower(char(varName[3])); in makeCaseName()
99 for (size_t ndx = 4; ndx < varName.length(); ndx++) in makeCaseName()
101 const char c = char(varName[ndx]); in makeCaseName()
129 ShaderBuiltinConstantCase (Context& context, const char* varName, GetConstantValueFunc getValue, const char* requiredExt);
144 ShaderBuiltinConstantCase<DataType>::ShaderBuiltinConstantCase (Context& context, const char* varName, GetConstantValueFunc getValue, const char* requiredExt) in ShaderBuiltinConstantCase() argument
145 : TestCase (context, makeCaseName(varName).c_str(), varName) in ShaderBuiltinConstantCase()
196 createGetConstantExecutor(const glu::RenderContext& renderCtx, glu::ShaderType shaderType, glu::DataType dataType, const std::string& varName, const std::string& extName) createGetConstantExecutor() argument
220 logVarValue(tcu::TestLog& log, const std::string& varName, DataType value) logVarValue() argument
226 logVarValue(tcu::TestLog& log, const std::string& varName, int value) logVarValue() argument
315 const char* varName; init() member
360 const char* varName; init() member
389 const char* varName; init() member
415 const char* varName; init() member
[all...]
H A Des31fComputeShaderBuiltinVarTests.cpp78 ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType);
112 ComputeBuiltinVarCase::ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType) in ComputeBuiltinVarCase() argument
113 : TestCase (context, name, varName) in ComputeBuiltinVarCase()
114 , m_varName (varName) in ComputeBuiltinVarCase()
136 static string genBuiltinVarSource (const string& varName, DataType varType, const UVec3& localSize) in genBuiltinVarSource() argument
151 << " sb_out.result[offset] = " << varName << ";\n" in genBuiltinVarSource()
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/
H A DglcSubgroupsBuiltinVarTests.cpp317 std::string varName; member
601 if ("gl_SubgroupSize" == caseDef.varName) in noSSBOtest()
606 else if ("gl_SubgroupInvocationID" == caseDef.varName) in noSSBOtest()
614 caseDef.varName + " failed (unhandled error checking case " + in noSSBOtest()
615 caseDef.varName + ")!"); in noSSBOtest()
620 if ("gl_SubgroupSize" == caseDef.varName) in noSSBOtest()
625 else if ("gl_SubgroupInvocationID" == caseDef.varName) in noSSBOtest()
633 caseDef.varName + " failed (unhandled error checking case " + in noSSBOtest()
634 caseDef.varName + ")!"); in noSSBOtest()
639 if ("gl_SubgroupSize" == caseDef.varName) in noSSBOtest()
[all...]
H A DglcSubgroupsBuiltinMaskVarTests.cpp57 std::string varName; member
70 << " uvec4 var = " << caseDef.varName << ";\n" in subgroupMask()
74 if ("gl_SubgroupEqMask" == caseDef.varName) in subgroupMask()
81 else if ("gl_SubgroupGeMask" == caseDef.varName) in subgroupMask()
88 else if ("gl_SubgroupGtMask" == caseDef.varName) in subgroupMask()
95 else if ("gl_SubgroupLeMask" == caseDef.varName) in subgroupMask()
102 else if ("gl_SubgroupLtMask" == caseDef.varName) in subgroupMask()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DValidateClipCullDistance.cpp101 ImmutableString varName(left->getName()); in visitBinary()
102 if (varName != "gl_ClipDistance" && varName != "gl_CullDistance") in visitBinary()
130 if (varName == "gl_ClipDistance") in visitBinary()
143 ASSERT(varName == "gl_CullDistance"); in visitBinary()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp1623 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1914 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument
1920 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local
1921 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local
1922 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local
1923 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local
1924 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local
1925 case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; break; genGLSLMatToVec3Reduction() local
1926 case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; break; genGLSLMatToVec3Reduction() local
1927 case TYPE_FLOAT_MAT3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "[1][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local
1928 case TYPE_FLOAT_MAT3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2]"; break; genGLSLMatToVec3Reduction() local
1929 case TYPE_FLOAT_MAT3X4: op << varName << "[0].xyz + " << varName << "[1].yzw + " << varName << "[2].zwx"; break; genGLSLMatToVec3Reduction() local
1930 case TYPE_FLOAT_MAT4X2: op << varName << "[0][0]+" << varName << "[0][1]+" << varName << "[3][0], " << varName << "[1][0]+" << varName << "[1][1]+" << varName << "[3][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local
1931 case TYPE_FLOAT_MAT4X3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2] + " << varName << "[3]"; break; genGLSLMatToVec3Reduction() local
1932 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local
[all...]
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp1379 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1717 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument
1723 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local
1724 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local
1725 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local
1726 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local
1727 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local
1728 case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; break; genGLSLMatToVec3Reduction() local
1729 case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; break; genGLSLMatToVec3Reduction() local
1730 case TYPE_FLOAT_MAT3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "[1][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local
1731 case TYPE_FLOAT_MAT3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2]"; break; genGLSLMatToVec3Reduction() local
1732 case TYPE_FLOAT_MAT3X4: op << varName << "[0].xyz + " << varName << "[1].yzw + " << varName << "[2].zwx"; break; genGLSLMatToVec3Reduction() local
1733 case TYPE_FLOAT_MAT4X2: op << varName << "[0][0]+" << varName << "[0][1]+" << varName << "[3][0], " << varName << "[1][0]+" << varName << "[1][1]+" << varName << "[3][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local
1734 case TYPE_FLOAT_MAT4X3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2] + " << varName << "[3]"; break; genGLSLMatToVec3Reduction() local
1735 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local
[all...]
H A Des3fShaderBuiltinVarTests.cpp91 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType);
102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType) in ShaderBuiltinConstantCase() argument
104 , m_varName (varName) in ShaderBuiltinConstantCase()
114 static gls::ShaderExecUtil::ShaderExecutor* createGetConstantExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const std::string& varName) in createGetConstantExecutor() argument
121 shaderSpec.source = string("result = ") + varName + ";\n"; in createGetConstantExecutor()
1114 const char* varName; in init() member
1139 const char* const varName = builtinConstants[ndx].varName; in init() local
1142 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, getValu in init()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderMatrixTests.cpp1624 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1917 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument
1923 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local
1924 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local
1925 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local
1926 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local
1927 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local
1928 case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; break; genGLSLMatToVec3Reduction() local
1929 case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; break; genGLSLMatToVec3Reduction() local
1930 case TYPE_FLOAT_MAT3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "[1][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local
1931 case TYPE_FLOAT_MAT3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2]"; break; genGLSLMatToVec3Reduction() local
1932 case TYPE_FLOAT_MAT3X4: op << varName << "[0].xyz + " << varName << "[1].yzw + " << varName << "[2].zwx"; break; genGLSLMatToVec3Reduction() local
1933 case TYPE_FLOAT_MAT4X2: op << varName << "[0][0]+" << varName << "[0][1]+" << varName << "[3][0], " << varName << "[1][0]+" << varName << "[1][1]+" << varName << "[3][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local
1934 case TYPE_FLOAT_MAT4X3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2] + " << varName << "[3]"; break; genGLSLMatToVec3Reduction() local
1935 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local
[all...]
/third_party/vk-gl-cts/scripts/egl/
H A Dcall_log_wrapper.py80 def getVarDefaultPrint (type, varName):
82 return "getStringStr(%s)" % varName
84 return "toHex(%s)" % varName
86 return "getBooleanStr(%s)" % varName
88 return varName
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderViewportLayerArrayTests.cpp50 int maxViewportsLayers, const std::string& varName) in ShaderPipeline()
56 , m_varName(varName) in ShaderPipeline()
140 this->adaptShaderToPipeline(m_vs, "<var_name>", varName); in ShaderPipeline()
144 this->adaptShaderToPipeline(m_tes, "<var_name>", varName); in ShaderPipeline()
148 this->adaptShaderToPipeline(m_tcs, "<var_name>", varName); in ShaderPipeline()
150 this->adaptShaderToPipeline(m_gs, "<var_name>", varName); in ShaderPipeline()
163 std::string varName = m_hasGeometryShader ? gsVersion : m_hasTessellationShader ? tesVersion : vsVersion; in adaptShaderToPipeline() local
168 shader.replace(start, varKey.length(), varName); in adaptShaderToPipeline()
169 start += varName.length(); in adaptShaderToPipeline()
241 std::string varName in renderQuad() local
49 ShaderPipeline(bool tessellationShader, bool geometryShader, int maxViewportsLayers, const std::string& varName) ShaderPipeline() argument
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/compute/
H A DvktComputeShaderBuiltinVarTests.cpp151 ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent);
163 string genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const;
178 ComputeBuiltinVarCase::ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent) in ComputeBuiltinVarCase() argument
179 : TestCase (context, name + (readByComponent ? "_component" : ""), varName) in ComputeBuiltinVarCase()
180 , m_varName (varName) in ComputeBuiltinVarCase()
203 string ComputeBuiltinVarCase::genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const in genBuiltinVarSource() argument
232 src << " sb_out.result[offset].w = " << varName << ".w;\n"; in genBuiltinVarSource() local
235 src << " sb_out.result[offset].z = " << varName << ".z;\n"; in genBuiltinVarSource() local
238 src << " sb_out.result[offset].y = " << varName << ".y;\n" in genBuiltinVarSource()
239 << " sb_out.result[offset].x = " << varName << " in genBuiltinVarSource() local
246 src << " sb_out.result[offset] = " << varName << ";\\n"; genBuiltinVarSource() local
[all...]
/third_party/protobuf/src/google/protobuf/compiler/java/
H A Djava_helpers.cc631 std::string varName = "bitField"; in GetBitFieldName() local
632 varName += StrCat(index); in GetBitFieldName()
633 varName += "_"; in GetBitFieldName()
634 return varName; in GetBitFieldName()
644 std::string varName = prefix + GetBitFieldNameForBit(bitIndex); in GenerateGetBitInternal() local
648 std::string result = "((" + varName + " & " + mask + ") != 0)"; in GenerateGetBitInternal()
653 std::string varName = prefix + GetBitFieldNameForBit(bitIndex); in GenerateSetBitInternal() local
657 std::string result = varName + " |= " + mask; in GenerateSetBitInternal()
672 std::string varName = GetBitFieldNameForBit(bitIndex); in GenerateClearBit() local
676 std::string result = varName in GenerateClearBit()
[all...]
/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/message2/
H A DMf2DataModelFormatter.java221 String varName = value.getVariableName(); in variableToObjectEx()
222 Expression localPh = dm.getLocalVariables().get(varName); in variableToObjectEx()
226 return arguments.get(varName); in variableToObjectEx()
243 String varName = operand.getVariableName(); in formatPlaceholder()
245 Expression localPh = dm.getLocalVariables().get(varName); in formatPlaceholder()
254 toFormat = arguments.get(varName); in formatPlaceholder()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/
H A DvktComputeShaderBuiltinVarTests.cpp155 ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent, const vk::ComputePipelineConstructionType computePipelineConstructionType);
171 string genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const;
187 ComputeBuiltinVarCase::ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent, const vk::ComputePipelineConstructionType computePipelineConstructionType) in ComputeBuiltinVarCase() argument
189 , m_varName (varName) in ComputeBuiltinVarCase()
213 string ComputeBuiltinVarCase::genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const in genBuiltinVarSource() argument
242 src << " sb_out.result[offset].w = " << varName << ".w;\n"; in genBuiltinVarSource() local
245 src << " sb_out.result[offset].z = " << varName << ".z;\n"; in genBuiltinVarSource() local
248 src << " sb_out.result[offset].y = " << varName << ".y;\n" in genBuiltinVarSource()
249 << " sb_out.result[offset].x = " << varName << ".x;\n"; in genBuiltinVarSource() local
256 src << " sb_out.result[offset] = " << varName << ";\ in genBuiltinVarSource() local
[all...]
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderMatrixTests.cpp748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1024 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument
1030 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local
1031 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local
1032 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local
1033 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local
1034 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local
1035 case TYPE_FLOAT_MAT3: op << varName << "[0]+" << varName << "[1]+" << varName << "[2]"; break; genGLSLMatToVec3Reduction() local
1036 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local
[all...]
H A Des2fShaderBuiltinVarTests.cpp63 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase);
74 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase) in ShaderBuiltinConstantCase() argument
76 , m_varName (varName) in ShaderBuiltinConstantCase()
700 const char* varName; in init() member
717 const char* varName = builtinConstants[ndx].varName; in init() local
720 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, paramName, true)); in init()
721 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varName, varName, paramNam in init()
[all...]
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
H A DGPU.cpp26 std::string GetEnvVar(const char* varName) { in GetEnvVar() argument
30 _dupenv_s(&value, nullptr, varName); in GetEnvVar()
38 if (auto* val = std::getenv(varName)) { in GetEnvVar()
/third_party/vk-gl-cts/modules/internal/
H A DditBuildInfoTests.cpp119 BuildEnumCase (tcu::TestContext& testCtx, const char* name, const char* varName, int value, GetStringFunc getString) in BuildEnumCase() argument
120 : tcu::TestCase (testCtx, name, varName) in BuildEnumCase()
121 , m_varName (varName) in BuildEnumCase()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/
H A DDeclarePerVertexBlocks.cpp363 ImmutableString varName(""); in declareDefaultGlOut()
367 varName = ImmutableString("gl_out"); in declareDefaultGlOut()
371 mPerVertexOutVar = declarePerVertex(EvqPerVertexOut, arraySize, varName); in declareDefaultGlOut()
382 ImmutableString varName("gl_in"); in declareDefaultGlIn()
390 mPerVertexInVar = declarePerVertex(EvqPerVertexIn, arraySize, varName); in declareDefaultGlIn()
/third_party/skia/third_party/externals/angle2/src/common/
H A Dstring_utils.cpp275 std::vector<std::string> GetStringsFromEnvironmentVarOrAndroidProperty(const char *varName, in GetStringsFromEnvironmentVarOrAndroidProperty() argument
279 std::string environment = GetEnvironmentVarOrAndroidProperty(varName, propertyName); in GetStringsFromEnvironmentVarOrAndroidProperty()
284 const char *varName, in GetCachedStringsFromEnvironmentVarOrAndroidProperty()
288 std::string environment = GetEnvironmentVarOrAndroidProperty(varName, propertyName); in GetCachedStringsFromEnvironmentVarOrAndroidProperty()
283 GetCachedStringsFromEnvironmentVarOrAndroidProperty( const char *varName, const char *propertyName, const char *separator) GetCachedStringsFromEnvironmentVarOrAndroidProperty() argument
/third_party/icu/icu4c/source/i18n/
H A Djapancal.cpp78 UChar varName[26] = {}; in enableTentativeEra() local
79 u_charsToUChars(TENTATIVE_ERA_VAR_NAME, varName, static_cast<int32_t>(uprv_strlen(TENTATIVE_ERA_VAR_NAME))); in enableTentativeEra()
81 DWORD ret = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(varName), varValue, UPRV_LENGTHOF(varValue)); in enableTentativeEra()
/third_party/node/deps/icu-small/source/i18n/
H A Djapancal.cpp78 char16_t varName[26] = {}; in enableTentativeEra() local
79 u_charsToUChars(TENTATIVE_ERA_VAR_NAME, varName, static_cast<int32_t>(uprv_strlen(TENTATIVE_ERA_VAR_NAME))); in enableTentativeEra()
81 DWORD ret = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(varName), varValue, UPRV_LENGTHOF(varValue)); in enableTentativeEra()
/third_party/skia/third_party/externals/icu/source/i18n/
H A Djapancal.cpp78 UChar varName[26] = {}; in enableTentativeEra() local
79 u_charsToUChars(TENTATIVE_ERA_VAR_NAME, varName, static_cast<int32_t>(uprv_strlen(TENTATIVE_ERA_VAR_NAME))); in enableTentativeEra()
81 DWORD ret = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(varName), varValue, UPRV_LENGTHOF(varValue)); in enableTentativeEra()
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongShaderTests.cpp289 const std::string varName = varNames[ndx];
291 expr += " " + op + " " + varName;
322 const std::string varName = *nameIter;
325 addLine("mediump float " + varName + " = " + de::floatToString(varValue, 5) + "f;");
326 m_varNames.push_back(varName);

Completed in 28 milliseconds

123