/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 91 static std::string makeCaseName (const std::string& varName) in makeCaseName() argument 93 DE_ASSERT(varName.length() > 3); in makeCaseName() 94 DE_ASSERT(varName.substr(0,3) == "gl_"); in makeCaseName() 97 name << de::toLower(char(varName[3])); in makeCaseName() 99 for (size_t ndx = 4; ndx < varName.length(); ndx++) in makeCaseName() 101 const char c = char(varName[ndx]); in makeCaseName() 129 ShaderBuiltinConstantCase (Context& context, const char* varName, GetConstantValueFunc getValue, const char* requiredExt); 144 ShaderBuiltinConstantCase<DataType>::ShaderBuiltinConstantCase (Context& context, const char* varName, GetConstantValueFunc getValue, const char* requiredExt) in ShaderBuiltinConstantCase() argument 145 : TestCase (context, makeCaseName(varName).c_str(), varName) in ShaderBuiltinConstantCase() 196 createGetConstantExecutor(const glu::RenderContext& renderCtx, glu::ShaderType shaderType, glu::DataType dataType, const std::string& varName, const std::string& extName) createGetConstantExecutor() argument 220 logVarValue(tcu::TestLog& log, const std::string& varName, DataType value) logVarValue() argument 226 logVarValue(tcu::TestLog& log, const std::string& varName, int value) logVarValue() argument 315 const char* varName; init() member 360 const char* varName; init() member 389 const char* varName; init() member 415 const char* varName; init() member [all...] |
H A D | es31fComputeShaderBuiltinVarTests.cpp | 78 ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType); 112 ComputeBuiltinVarCase::ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType) in ComputeBuiltinVarCase() argument 113 : TestCase (context, name, varName) in ComputeBuiltinVarCase() 114 , m_varName (varName) in ComputeBuiltinVarCase() 136 static string genBuiltinVarSource (const string& varName, DataType varType, const UVec3& localSize) in genBuiltinVarSource() argument 151 << " sb_out.result[offset] = " << varName << ";\n" in genBuiltinVarSource()
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/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/ |
H A D | glcSubgroupsBuiltinVarTests.cpp | 317 std::string varName; member 601 if ("gl_SubgroupSize" == caseDef.varName) in noSSBOtest() 606 else if ("gl_SubgroupInvocationID" == caseDef.varName) in noSSBOtest() 614 caseDef.varName + " failed (unhandled error checking case " + in noSSBOtest() 615 caseDef.varName + ")!"); in noSSBOtest() 620 if ("gl_SubgroupSize" == caseDef.varName) in noSSBOtest() 625 else if ("gl_SubgroupInvocationID" == caseDef.varName) in noSSBOtest() 633 caseDef.varName + " failed (unhandled error checking case " + in noSSBOtest() 634 caseDef.varName + ")!"); in noSSBOtest() 639 if ("gl_SubgroupSize" == caseDef.varName) in noSSBOtest() [all...] |
H A D | glcSubgroupsBuiltinMaskVarTests.cpp | 57 std::string varName; member 70 << " uvec4 var = " << caseDef.varName << ";\n" in subgroupMask() 74 if ("gl_SubgroupEqMask" == caseDef.varName) in subgroupMask() 81 else if ("gl_SubgroupGeMask" == caseDef.varName) in subgroupMask() 88 else if ("gl_SubgroupGtMask" == caseDef.varName) in subgroupMask() 95 else if ("gl_SubgroupLeMask" == caseDef.varName) in subgroupMask() 102 else if ("gl_SubgroupLtMask" == caseDef.varName) in subgroupMask()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | ValidateClipCullDistance.cpp | 101 ImmutableString varName(left->getName()); in visitBinary() 102 if (varName != "gl_ClipDistance" && varName != "gl_CullDistance") in visitBinary() 130 if (varName == "gl_ClipDistance") in visitBinary() 143 ASSERT(varName == "gl_CullDistance"); in visitBinary()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderMatrixTests.cpp | 1623 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 1914 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument 1920 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local 1921 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local 1922 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local 1923 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local 1924 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local 1925 case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; break; genGLSLMatToVec3Reduction() local 1926 case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; break; genGLSLMatToVec3Reduction() local 1927 case TYPE_FLOAT_MAT3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "[1][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local 1928 case TYPE_FLOAT_MAT3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2]"; break; genGLSLMatToVec3Reduction() local 1929 case TYPE_FLOAT_MAT3X4: op << varName << "[0].xyz + " << varName << "[1].yzw + " << varName << "[2].zwx"; break; genGLSLMatToVec3Reduction() local 1930 case TYPE_FLOAT_MAT4X2: op << varName << "[0][0]+" << varName << "[0][1]+" << varName << "[3][0], " << varName << "[1][0]+" << varName << "[1][1]+" << varName << "[3][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local 1931 case TYPE_FLOAT_MAT4X3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2] + " << varName << "[3]"; break; genGLSLMatToVec3Reduction() local 1932 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderMatrixTests.cpp | 1379 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 1717 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument 1723 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local 1724 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local 1725 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local 1726 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local 1727 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local 1728 case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; break; genGLSLMatToVec3Reduction() local 1729 case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; break; genGLSLMatToVec3Reduction() local 1730 case TYPE_FLOAT_MAT3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "[1][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local 1731 case TYPE_FLOAT_MAT3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2]"; break; genGLSLMatToVec3Reduction() local 1732 case TYPE_FLOAT_MAT3X4: op << varName << "[0].xyz + " << varName << "[1].yzw + " << varName << "[2].zwx"; break; genGLSLMatToVec3Reduction() local 1733 case TYPE_FLOAT_MAT4X2: op << varName << "[0][0]+" << varName << "[0][1]+" << varName << "[3][0], " << varName << "[1][0]+" << varName << "[1][1]+" << varName << "[3][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local 1734 case TYPE_FLOAT_MAT4X3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2] + " << varName << "[3]"; break; genGLSLMatToVec3Reduction() local 1735 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local [all...] |
H A D | es3fShaderBuiltinVarTests.cpp | 91 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType); 102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValueFunc getValue, glu::ShaderType shaderType) in ShaderBuiltinConstantCase() argument 104 , m_varName (varName) in ShaderBuiltinConstantCase() 114 static gls::ShaderExecUtil::ShaderExecutor* createGetConstantExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const std::string& varName) in createGetConstantExecutor() argument 121 shaderSpec.source = string("result = ") + varName + ";\n"; in createGetConstantExecutor() 1114 const char* varName; in init() member 1139 const char* const varName = builtinConstants[ndx].varName; in init() local 1142 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, getValu in init() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderMatrixTests.cpp | 1624 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 1917 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument 1923 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local 1924 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local 1925 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local 1926 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local 1927 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local 1928 case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; break; genGLSLMatToVec3Reduction() local 1929 case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; break; genGLSLMatToVec3Reduction() local 1930 case TYPE_FLOAT_MAT3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "[1][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local 1931 case TYPE_FLOAT_MAT3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2]"; break; genGLSLMatToVec3Reduction() local 1932 case TYPE_FLOAT_MAT3X4: op << varName << "[0].xyz + " << varName << "[1].yzw + " << varName << "[2].zwx"; break; genGLSLMatToVec3Reduction() local 1933 case TYPE_FLOAT_MAT4X2: op << varName << "[0][0]+" << varName << "[0][1]+" << varName << "[3][0], " << varName << "[1][0]+" << varName << "[1][1]+" << varName << "[3][1], " << varName << "[2][0]+" << varName << "[2][1]"; break; genGLSLMatToVec3Reduction() local 1934 case TYPE_FLOAT_MAT4X3: op << varName << "[0] + " << varName << "[1] + " << varName << "[2] + " << varName << "[3]"; break; genGLSLMatToVec3Reduction() local 1935 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local [all...] |
/third_party/vk-gl-cts/scripts/egl/ |
H A D | call_log_wrapper.py | 80 def getVarDefaultPrint (type, varName): 82 return "getStringStr(%s)" % varName 84 return "toHex(%s)" % varName 86 return "getBooleanStr(%s)" % varName 88 return varName
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderViewportLayerArrayTests.cpp | 50 int maxViewportsLayers, const std::string& varName) in ShaderPipeline() 56 , m_varName(varName) in ShaderPipeline() 140 this->adaptShaderToPipeline(m_vs, "<var_name>", varName); in ShaderPipeline() 144 this->adaptShaderToPipeline(m_tes, "<var_name>", varName); in ShaderPipeline() 148 this->adaptShaderToPipeline(m_tcs, "<var_name>", varName); in ShaderPipeline() 150 this->adaptShaderToPipeline(m_gs, "<var_name>", varName); in ShaderPipeline() 163 std::string varName = m_hasGeometryShader ? gsVersion : m_hasTessellationShader ? tesVersion : vsVersion; in adaptShaderToPipeline() local 168 shader.replace(start, varKey.length(), varName); in adaptShaderToPipeline() 169 start += varName.length(); in adaptShaderToPipeline() 241 std::string varName in renderQuad() local 49 ShaderPipeline(bool tessellationShader, bool geometryShader, int maxViewportsLayers, const std::string& varName) ShaderPipeline() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/compute/ |
H A D | vktComputeShaderBuiltinVarTests.cpp | 151 ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent); 163 string genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const; 178 ComputeBuiltinVarCase::ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent) in ComputeBuiltinVarCase() argument 179 : TestCase (context, name + (readByComponent ? "_component" : ""), varName) in ComputeBuiltinVarCase() 180 , m_varName (varName) in ComputeBuiltinVarCase() 203 string ComputeBuiltinVarCase::genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const in genBuiltinVarSource() argument 232 src << " sb_out.result[offset].w = " << varName << ".w;\n"; in genBuiltinVarSource() local 235 src << " sb_out.result[offset].z = " << varName << ".z;\n"; in genBuiltinVarSource() local 238 src << " sb_out.result[offset].y = " << varName << ".y;\n" in genBuiltinVarSource() 239 << " sb_out.result[offset].x = " << varName << " in genBuiltinVarSource() local 246 src << " sb_out.result[offset] = " << varName << ";\\n"; genBuiltinVarSource() local [all...] |
/third_party/protobuf/src/google/protobuf/compiler/java/ |
H A D | java_helpers.cc | 631 std::string varName = "bitField"; in GetBitFieldName() local 632 varName += StrCat(index); in GetBitFieldName() 633 varName += "_"; in GetBitFieldName() 634 return varName; in GetBitFieldName() 644 std::string varName = prefix + GetBitFieldNameForBit(bitIndex); in GenerateGetBitInternal() local 648 std::string result = "((" + varName + " & " + mask + ") != 0)"; in GenerateGetBitInternal() 653 std::string varName = prefix + GetBitFieldNameForBit(bitIndex); in GenerateSetBitInternal() local 657 std::string result = varName + " |= " + mask; in GenerateSetBitInternal() 672 std::string varName = GetBitFieldNameForBit(bitIndex); in GenerateClearBit() local 676 std::string result = varName in GenerateClearBit() [all...] |
/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/message2/ |
H A D | Mf2DataModelFormatter.java | 221 String varName = value.getVariableName(); in variableToObjectEx() 222 Expression localPh = dm.getLocalVariables().get(varName); in variableToObjectEx() 226 return arguments.get(varName); in variableToObjectEx() 243 String varName = operand.getVariableName(); in formatPlaceholder() 245 Expression localPh = dm.getLocalVariables().get(varName); in formatPlaceholder() 254 toFormat = arguments.get(varName); in formatPlaceholder()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/ |
H A D | vktComputeShaderBuiltinVarTests.cpp | 155 ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent, const vk::ComputePipelineConstructionType computePipelineConstructionType); 171 string genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const; 187 ComputeBuiltinVarCase::ComputeBuiltinVarCase (tcu::TestContext& context, const string& name, const char* varName, glu::DataType varType, bool readByComponent, const vk::ComputePipelineConstructionType computePipelineConstructionType) in ComputeBuiltinVarCase() argument 189 , m_varName (varName) in ComputeBuiltinVarCase() 213 string ComputeBuiltinVarCase::genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localSize, bool readByComponent) const in genBuiltinVarSource() argument 242 src << " sb_out.result[offset].w = " << varName << ".w;\n"; in genBuiltinVarSource() local 245 src << " sb_out.result[offset].z = " << varName << ".z;\n"; in genBuiltinVarSource() local 248 src << " sb_out.result[offset].y = " << varName << ".y;\n" in genBuiltinVarSource() 249 << " sb_out.result[offset].x = " << varName << ".x;\n"; in genBuiltinVarSource() local 256 src << " sb_out.result[offset] = " << varName << ";\ in genBuiltinVarSource() local [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderMatrixTests.cpp | 748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 1024 std::string ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument 1030 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction() local 1031 case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; break; in genGLSLMatToVec3Reduction() local 1032 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction() local 1033 case TYPE_FLOAT_VEC4: op << varName << " in genGLSLMatToVec3Reduction() local 1034 case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+" << varName << "[1][1]"; break; genGLSLMatToVec3Reduction() local 1035 case TYPE_FLOAT_MAT3: op << varName << "[0]+" << varName << "[1]+" << varName << "[2]"; break; genGLSLMatToVec3Reduction() local 1036 case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+" << varName << "[3].wxy"; break; genGLSLMatToVec3Reduction() local [all...] |
H A D | es2fShaderBuiltinVarTests.cpp | 63 ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase); 74 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramName, bool isVertexCase) in ShaderBuiltinConstantCase() argument 76 , m_varName (varName) in ShaderBuiltinConstantCase() 700 const char* varName; in init() member 717 const char* varName = builtinConstants[ndx].varName; in init() local 720 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, paramName, true)); in init() 721 addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varName, varName, paramNam in init() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | GPU.cpp | 26 std::string GetEnvVar(const char* varName) { in GetEnvVar() argument 30 _dupenv_s(&value, nullptr, varName); in GetEnvVar() 38 if (auto* val = std::getenv(varName)) { in GetEnvVar()
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/third_party/vk-gl-cts/modules/internal/ |
H A D | ditBuildInfoTests.cpp | 119 BuildEnumCase (tcu::TestContext& testCtx, const char* name, const char* varName, int value, GetStringFunc getString) in BuildEnumCase() argument 120 : tcu::TestCase (testCtx, name, varName) in BuildEnumCase() 121 , m_varName (varName) in BuildEnumCase()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/ |
H A D | DeclarePerVertexBlocks.cpp | 363 ImmutableString varName(""); in declareDefaultGlOut() 367 varName = ImmutableString("gl_out"); in declareDefaultGlOut() 371 mPerVertexOutVar = declarePerVertex(EvqPerVertexOut, arraySize, varName); in declareDefaultGlOut() 382 ImmutableString varName("gl_in"); in declareDefaultGlIn() 390 mPerVertexInVar = declarePerVertex(EvqPerVertexIn, arraySize, varName); in declareDefaultGlIn()
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | string_utils.cpp | 275 std::vector<std::string> GetStringsFromEnvironmentVarOrAndroidProperty(const char *varName, in GetStringsFromEnvironmentVarOrAndroidProperty() argument 279 std::string environment = GetEnvironmentVarOrAndroidProperty(varName, propertyName); in GetStringsFromEnvironmentVarOrAndroidProperty() 284 const char *varName, in GetCachedStringsFromEnvironmentVarOrAndroidProperty() 288 std::string environment = GetEnvironmentVarOrAndroidProperty(varName, propertyName); in GetCachedStringsFromEnvironmentVarOrAndroidProperty() 283 GetCachedStringsFromEnvironmentVarOrAndroidProperty( const char *varName, const char *propertyName, const char *separator) GetCachedStringsFromEnvironmentVarOrAndroidProperty() argument
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/third_party/icu/icu4c/source/i18n/ |
H A D | japancal.cpp | 78 UChar varName[26] = {}; in enableTentativeEra() local 79 u_charsToUChars(TENTATIVE_ERA_VAR_NAME, varName, static_cast<int32_t>(uprv_strlen(TENTATIVE_ERA_VAR_NAME))); in enableTentativeEra() 81 DWORD ret = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(varName), varValue, UPRV_LENGTHOF(varValue)); in enableTentativeEra()
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/third_party/node/deps/icu-small/source/i18n/ |
H A D | japancal.cpp | 78 char16_t varName[26] = {}; in enableTentativeEra() local 79 u_charsToUChars(TENTATIVE_ERA_VAR_NAME, varName, static_cast<int32_t>(uprv_strlen(TENTATIVE_ERA_VAR_NAME))); in enableTentativeEra() 81 DWORD ret = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(varName), varValue, UPRV_LENGTHOF(varValue)); in enableTentativeEra()
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/third_party/skia/third_party/externals/icu/source/i18n/ |
H A D | japancal.cpp | 78 UChar varName[26] = {}; in enableTentativeEra() local 79 u_charsToUChars(TENTATIVE_ERA_VAR_NAME, varName, static_cast<int32_t>(uprv_strlen(TENTATIVE_ERA_VAR_NAME))); in enableTentativeEra() 81 DWORD ret = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(varName), varValue, UPRV_LENGTHOF(varValue)); in enableTentativeEra()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sLongShaderTests.cpp | 289 const std::string varName = varNames[ndx]; 291 expr += " " + op + " " + varName; 322 const std::string varName = *nameIter; 325 addLine("mediump float " + varName + " = " + de::floatToString(varValue, 5) + "f;"); 326 m_varNames.push_back(varName);
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