Searched refs:vX (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SetupRoutine.cpp | 641 Pointer<Byte> vX; in conditionalRotate1() local 643 vX = v0; in conditionalRotate1() 646 v2 = vX; in conditionalRotate1() 649 Pointer<Byte> vX = v0; in conditionalRotate1() local 652 v2 = IfThenElse(condition, vX, v2); in conditionalRotate1() 661 Pointer<Byte> vX; in conditionalRotate2() local 663 vX = v2; in conditionalRotate2() 666 v0 = vX; in conditionalRotate2() 669 Pointer<Byte> vX = v2; in conditionalRotate2() local 672 v0 = IfThenElse(condition, vX, v in conditionalRotate2() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | SetupRoutine.cpp | 633 Pointer<Byte> vX; in conditionalRotate1() local 635 vX = v0; in conditionalRotate1() 638 v2 = vX; in conditionalRotate1() 641 Pointer<Byte> vX = v0; in conditionalRotate1() local 644 v2 = IfThenElse(condition, vX, v2); in conditionalRotate1() 653 Pointer<Byte> vX; in conditionalRotate2() local 655 vX = v2; in conditionalRotate2() 658 v0 = vX; in conditionalRotate2() 661 Pointer<Byte> vX = v2; in conditionalRotate2() local 664 v0 = IfThenElse(condition, vX, v in conditionalRotate2() [all...] |
/third_party/mksh/ |
H A D | edit.c | 3490 #define vX 0x08 /* long command (@, f, F, t, T, etc.) */ macro 3500 #define is_long(c) (classify[rtt2asc(c) & 0x7F] & vX) 3524 vC|vX, vC, vM, vC, vC, vM, vM|vX, vC|vU|vZ, 3528 vC, 0, vC, vC, vM|vX, vC, 0, vM, 3532 0, vC, vM, vE, vE, vM, vM|vX, vC|vZ, 3536 vC, 0, vX, vC, vM|vX, vC|vU, vC|vU|vZ, vM,
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