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Help
Searched
refs:v3dv_cl_reloc
(Results
1 - 8
of
8
) sorted by relevance
/third_party/mesa3d/src/broadcom/vulkan/
H
A
D
v3dv_cl.h
44
struct
v3dv_cl_reloc
{
struct
53
#define __gen_address_type struct
v3dv_cl_reloc
68
static inline struct
v3dv_cl_reloc
71
struct
v3dv_cl_reloc
reloc =
in __unpack_address()
82
static inline struct
v3dv_cl_reloc
85
struct
v3dv_cl_reloc
reloc = {
in v3dv_cl_address()
92
static inline struct
v3dv_cl_reloc
95
return (struct
v3dv_cl_reloc
){ .bo = cl->bo, .offset = v3dv_cl_offset(cl) };
in v3dv_cl_get_address()
212
cl_pack_emit_reloc(struct v3dv_cl *cl, const struct
v3dv_cl_reloc
*reloc)
in cl_pack_emit_reloc()
H
A
D
v3dv_uniforms.c
176
struct
v3dv_cl_reloc
state_reloc =
in write_tmu_p0()
212
struct
v3dv_cl_reloc
sampler_state_reloc =
in write_tmu_p1()
282
struct
v3dv_cl_reloc
*resource =
in write_ubo_ssbo_uniforms()
322
struct
v3dv_cl_reloc
reloc =
in write_ubo_ssbo_uniforms()
370
struct
v3dv_cl_reloc
reloc =
in write_inline_uniform()
469
struct
v3dv_cl_reloc
497
struct
v3dv_cl_reloc
uniform_stream = v3dv_cl_get_address(&job->indirect);
in v3dv_write_uniforms_wg_offsets()
694
struct
v3dv_cl_reloc
H
A
D
v3dv_private.h
1325
struct
v3dv_cl_reloc
vs_bin;
1326
struct
v3dv_cl_reloc
vs;
1327
struct
v3dv_cl_reloc
gs_bin;
1328
struct
v3dv_cl_reloc
gs;
1329
struct
v3dv_cl_reloc
fs;
1504
struct
v3dv_cl_reloc
push_constants_resource;
2125
struct
v3dv_cl_reloc
v3dv_write_uniforms(struct v3dv_cmd_buffer *cmd_buffer,
2129
struct
v3dv_cl_reloc
v3dv_write_uniforms_wg_offsets(struct v3dv_cmd_buffer *cmd_buffer,
2183
struct
v3dv_cl_reloc
2197
struct
v3dv_cl_reloc
[all...]
H
A
D
v3dvx_meta_common.c
487
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in emit_copy_layer_to_buffer_per_tile_list()
596
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in emit_resolve_image_layer_per_tile_list()
684
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in emit_copy_buffer_per_tile_list()
757
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in emit_copy_image_layer_per_tile_list()
914
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in emit_clear_image_layer_per_tile_list()
987
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in emit_fill_buffer_per_tile_list()
1058
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in emit_copy_buffer_to_layer_per_tile_list()
H
A
D
v3dvx_queue.c
81
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(icl);
in job_emit_noop()
H
A
D
v3dv_descriptor_set.c
112
struct
v3dv_cl_reloc
143
struct
v3dv_cl_reloc
reloc = {
in v3dv_descriptor_map_get_descriptor_bo()
208
struct
v3dv_cl_reloc
216
struct
v3dv_cl_reloc
reloc =
in v3dv_descriptor_map_get_sampler_state()
260
struct
v3dv_cl_reloc
268
struct
v3dv_cl_reloc
reloc =
in v3dv_descriptor_map_get_texture_shader_state()
H
A
D
v3dvx_cmd_buffer.c
672
struct
v3dv_cl_reloc
tile_list_start = v3dv_cl_get_address(cl);
in cmd_buffer_render_pass_emit_per_tile_rcl()
1770
struct
v3dv_cl_reloc
gs_bin_uniforms,
in emit_gs_shader_state_record()
1772
struct
v3dv_cl_reloc
gs_render_uniforms)
in emit_gs_shader_state_record()
H
A
D
v3dv_cmd_buffer.c
3720
struct
v3dv_cl_reloc
uniforms =
in cmd_buffer_create_csd_job()
Completed in 18 milliseconds