Home
last modified time | relevance | path

Searched refs:v3dv_bo_wait (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_bo.h70 bool v3dv_bo_wait(struct v3dv_device *device, struct v3dv_bo *bo, uint64_t timeout_ns);
H A Dv3dv_bo.c114 if (!v3dv_bo_wait(device, bo, 0)) { in bo_from_cache()
301 v3dv_bo_wait(struct v3dv_device *device, in v3dv_bo_wait() function
322 ok = v3dv_bo_wait(device, bo, PIPE_TIMEOUT_INFINITE); in v3dv_bo_map()
H A Dv3dv_query.c368 !v3dv_bo_wait(device, q->bo, 0xffffffffffffffffull)) in query_wait_available()
461 !v3dv_bo_wait(device, q->bo, 0)) in query_check_available()
H A Dv3dv_queue.c138 v3dv_bo_wait(job->device, info->pool->bo, PIPE_TIMEOUT_INFINITE); in handle_reset_query_cpu_job()
442 v3dv_bo_wait(queue->device, info->buffer->mem->bo, PIPE_TIMEOUT_INFINITE); in handle_csd_indirect_cpu_job()
H A Dv3dv_cmd_buffer.c3611 v3dv_bo_wait(job->device, job->indirect.bo, PIPE_TIMEOUT_INFINITE); in v3dv_cmd_buffer_rewrite_indirect_csd_job()

Completed in 9 milliseconds