Home
last modified time | relevance | path

Searched refs:util_queue_fence (Results 1 - 25 of 27) sorted by relevance

12

/third_party/mesa3d/src/util/
H A Du_queue.h65 struct util_queue_fence { struct
75 util_queue_fence_init(struct util_queue_fence *fence) in util_queue_fence_init()
81 util_queue_fence_destroy(struct util_queue_fence *fence) in util_queue_fence_destroy()
88 util_queue_fence_signal(struct util_queue_fence *fence) in util_queue_fence_signal()
105 util_queue_fence_reset(struct util_queue_fence *fence) in util_queue_fence_reset()
116 util_queue_fence_is_signalled(struct util_queue_fence *fence) in util_queue_fence_is_signalled()
126 struct util_queue_fence { struct
132 void util_queue_fence_init(struct util_queue_fence *fence);
133 void util_queue_fence_destroy(struct util_queue_fence *fence);
134 void util_queue_fence_signal(struct util_queue_fence *fenc
[all...]
H A Du_queue.c107 * util_queue_fence
112 do_futex_fence_wait(struct util_queue_fence *fence, in do_futex_fence_wait()
140 _util_queue_fence_wait(struct util_queue_fence *fence) in _util_queue_fence_wait()
146 _util_queue_fence_wait_timeout(struct util_queue_fence *fence, in _util_queue_fence_wait_timeout()
156 util_queue_fence_signal(struct util_queue_fence *fence) in util_queue_fence_signal()
165 _util_queue_fence_wait(struct util_queue_fence *fence) in _util_queue_fence_wait()
174 _util_queue_fence_wait_timeout(struct util_queue_fence *fence, in _util_queue_fence_wait_timeout()
207 util_queue_fence_init(struct util_queue_fence *fence) in util_queue_fence_init()
216 util_queue_fence_destroy(struct util_queue_fence *fence) in util_queue_fence_destroy()
547 struct util_queue_fence *fenc in util_queue_add_job()
[all...]
H A Ddisk_cache_os.h81 struct util_queue_fence fence;
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_threaded_context.h434 struct util_queue_fence fence;
441 struct util_queue_fence driver_flushed_fence;
491 struct util_queue_fence *fence;
522 struct util_queue_fence *signal_fences_next_flush[TC_MAX_BUFFER_LISTS];
/third_party/mesa3d/src/freedreno/drm/
H A Dfreedreno_ringbuffer_sp.h77 struct util_queue_fence fence;
81 struct util_queue_fence retire_fence;
H A Dfreedreno_ringbuffer.h107 struct util_queue_fence ready;
H A Dfreedreno_ringbuffer_sp.c46 /* In the pipe->flush() path, we don't have a util_queue_fence we can wait on,
234 struct util_queue_fence *fence; in enqueue_submit_list()
/third_party/mesa3d/src/gallium/winsys/amdgpu/drm/
H A Damdgpu_cs.h161 struct util_queue_fence flush_completed;
179 struct util_queue_fence submitted;
/third_party/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.h91 struct util_queue_fence ready;
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_fence.h45 struct util_queue_fence ready;
H A Dzink_kopper.h77 struct util_queue_fence present_fence;
H A Dzink_batch.h111 struct util_queue_fence flush_completed;
H A Dzink_program.h80 struct util_queue_fence cache_fence;
/third_party/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_fence.h67 struct util_queue_fence ready;
/third_party/mesa3d/src/gallium/winsys/radeon/drm/
H A Dradeon_drm_cs.h92 struct util_queue_fence flush_completed;
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_shader.h492 struct util_queue_fence ready;
854 struct util_queue_fence ready;
H A Dsi_state.h577 struct util_queue_fence *ready_fence,
H A Dsi_fence.c43 struct util_queue_fence ready;
/third_party/mesa3d/src/mesa/main/
H A Dglthread.h98 struct util_queue_fence fence;
H A Dglthread.c145 struct util_queue_fence fence; in _mesa_glthread_init()
/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/
H A Ddd_pipe.h294 struct util_queue_fence driver_finished;
/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_context.h447 struct util_queue_fence ready;
503 struct util_queue_fence ready;
H A Diris_program.c1277 struct util_queue_fence *ready_fence, in iris_schedule_compile()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
H A Dir3_gallium.c58 struct util_queue_fence ready;
/third_party/mesa3d/src/util/perf/
H A Du_trace.c97 struct util_queue_fence fence;

Completed in 25 milliseconds

12