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Searched refs:useSubset (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/gpu/effects/
H A DGrYUVtoRGBEffect.cpp56 bool useSubset = SkToBool(subset); in Make() local
98 useSubset = true; in Make()
106 useSubset = true; in Make()
136 if (useSubset) { in Make()
H A DGrTextureEffect.cpp379 bool useSubset[2] = {modeUsesSubset(m[0]), modeUsesSubset(m[1])}; in emitCode() local
383 if (useSubset[0] || useSubset[1]) { in emitCode()
/third_party/skia/src/gpu/ops/
H A DTextureOp.cpp1434 bool useSubset = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local
1447 useSubset ? &srcRect : nullptr); in GR_DRAW_OP_TEST_DEFINE()
/third_party/skia/gm/
H A Dwacky_yuv_formats.cpp765 WackyYUVFormatsGM(bool useTargetColorSpace, bool useSubset, Type type) in WackyYUVFormatsGM() argument
766 : fUseTargetColorSpace(useTargetColorSpace), fUseSubset(useSubset), fImageType(type) { in WackyYUVFormatsGM()

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