Searched refs:useMesh (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateDSTests.cpp | 1324 const bool useMesh = (useMeshIdx > 0); in init() local 1327 FunctionSupport0::Function meshSupportCheck = (useMesh ? checkMeshShaderSupport : checkNothing); in init() 1330 if (useMesh) in init() 1349 addChild(new StencilParamsBasicTestCase(m_testCtx, "stencil_params_basic_1" + nameSuffix, m_pipelineConstructionType, 0x0D, 0x06, 0x05, tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f), useMesh)); in init() 1350 addChild(new StencilParamsBasicTestCase(m_testCtx, "stencil_params_basic_2" + nameSuffix, m_pipelineConstructionType, 0x06, 0x02, 0x05, tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f), useMesh)); in init()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateDSTests.cpp | 1295 const bool useMesh = (useMeshIdx > 0); in init() local 1298 FunctionSupport0::Function meshSupportCheck = (useMesh ? checkMeshShaderSupport : checkNothing); in init() 1302 if (useMesh) in init() 1322 addChild(new StencilParamsBasicTestCase(m_testCtx, "stencil_params_basic_1" + nameSuffix, "Perform basic stencil test 1" + descSuffix, m_pipelineConstructionType, 0x0D, 0x06, 0x05, tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f), useMesh)); in init() 1323 addChild(new StencilParamsBasicTestCase(m_testCtx, "stencil_params_basic_2" + nameSuffix, "Perform basic stencil test 2" + descSuffix, m_pipelineConstructionType, 0x06, 0x02, 0x05, tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f), useMesh)); in init()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateBasic.cpp | 3294 const bool useMesh = (meshShader.isSet()); in drawCommands() local 3297 if (useMesh) in drawCommands() 3303 if (useMesh) in drawCommands() 3353 if (useMesh) in drawCommands() 3416 if (!useMesh) in drawCommands() 3445 if (useMesh) in drawCommands() 3499 if (useMesh) in drawCommands()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateBasic.cpp | 2769 const bool useMesh = (meshShader != DE_NULL); in drawCommands() local 2772 if (useMesh) in drawCommands() 2778 if (useMesh) in drawCommands() 2828 if (useMesh) in drawCommands() 2888 if (!useMesh) in drawCommands() 2917 if (useMesh) in drawCommands() 2971 if (useMesh) in drawCommands()
|
Completed in 15 milliseconds