Searched refs:uq (Results 1 - 9 of 9) sorted by relevance
/third_party/ffmpeg/libavcodec/x86/ |
H A D | v210enc.asm | 56 add uq, widthq 70 movq xm1, [uq+widthq] 73 movq xm4, [uq+widthq+6] 112 add uq, widthq 137 movq xm3, [uq+widthq] 140 movq xm2, [uq+widthq+6]
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H A D | v210.asm | 45 add uq, wq 84 movu [uq+wq], xm1 94 movq [uq+wq], m1
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/third_party/ffmpeg/libavcodec/ |
H A D | lcldec.c | 177 unsigned char yq, y1q, uq, vq; in decode_frame() local 320 yq = uq = vq =0; in decode_frame() 326 encoded[pixel_ptr+4] = uq -= encoded[pixel_ptr+4]; in decode_frame() 327 encoded[pixel_ptr+5] = uq -= encoded[pixel_ptr+5]; in decode_frame() 337 yq = uq = vq =0; in decode_frame() 343 encoded[pixel_ptr+4] = uq -= encoded[pixel_ptr+4]; in decode_frame() 352 yq = uq = vq =0; in decode_frame() 356 encoded[pixel_ptr+2] = uq -= encoded[pixel_ptr+2]; in decode_frame() 365 yq = y1q = uq = vq =0; in decode_frame() 371 encoded[pixel_ptr+4] = uq in decode_frame() [all...] |
/third_party/ffmpeg/libavfilter/x86/ |
H A D | vf_v360.asm | 49 pmovsxwd m2, [uq + xq * 2] 76 pmovsxwd m2, [uq + xq * 2] 108 pmovsxwd m3, [uq + xq * 8] 144 pmovsxwd m3, [uq + xq * 8] 182 pmovsxwd m3, [uq + yq] 193 movzx zq, word [uq + yq + 16] 226 pmovsxwd m3, [uq + yq] 227 pmovsxwd m9, [uq + yq + 16]
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H A D | colorspacedsp.asm | 431 mov uq, [yq+1*gprsize] 451 movh m4, [uq+xq] 454 movu m4, [uq+xq] 476 movu m4, [uq+xq*2] 479 movu m2, [uq+xq*2+mmsize] 669 add uq, usq 747 mov uq, [yq+gprsize*1] 936 movh [uq+xq], m7 941 movu [uq+xq*2], m7 972 movu [uq [all...] |
/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_opt_idiv_const.c | 81 nir_ssa_def *uq = nir_ushr_imm(b, nir_iabs(b, n), util_logbase2_64(abs_d)); in build_idiv() local 84 return nir_bcsel(b, neg, nir_ineg(b, uq), uq); in build_idiv()
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_reg.h | 670 brw_imm_uq(uint64_t uq) 673 imm.u64 = uq;
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 484 tcu::Vec4 uq = sq * (float)src.getWidth(); in sampleTextureProjected() local 487 tcu::Vec3 triU[2] = { uq.swizzle(0, 1, 2), uq.swizzle(3, 2, 1) }; in sampleTextureProjected() 525 tcu::Vec4 uq = sq * (float)src.getWidth(); in sampleTextureProjected() local 530 tcu::Vec3 triU[2] = { uq.swizzle(0, 1, 2), uq.swizzle(3, 2, 1) }; in sampleTextureProjected() 869 tcu::Vec4 uq = sq * (float)src.getWidth(); in sampleTextureProjected() local 876 tcu::Vec3 triU[2] = { uq.swizzle(0, 1, 2), uq.swizzle(3, 2, 1) }; in sampleTextureProjected()
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/third_party/ffmpeg/libswscale/x86/ |
H A D | output.asm | 508 mov tmp1q, [uq + (gprsize * r9q)]
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