Home
last modified time | relevance | path

Searched refs:update_resource_state (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/d3d/
H A DGrD3DOpsRenderPass.cpp211 void update_resource_state(GrTexture* tex, GrRenderTarget* rt, GrD3DGpu* gpu) { in update_resource_state() function
225 update_resource_state(geomProcTextures[i]->peekTexture(), fRenderTarget, fGpu); in onBindTextures()
229 update_resource_state(te.texture(), fRenderTarget, fGpu); in onBindTextures()
233 update_resource_state(dstTexture, fRenderTarget, fGpu); in onBindTextures()

Completed in 1 milliseconds