Home
last modified time | relevance | path

Searched refs:updateUniforms (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramPipelineVk.h46 angle::Result updateUniforms(ContextVk *contextVk);
H A DProgramPipelineVk.cpp137 angle::Result ProgramPipelineVk::updateUniforms(ContextVk *contextVk) in updateUniforms() function in rx::ProgramPipelineVk
H A DProgramVk.h106 angle::Result updateUniforms(ContextVk *contextVk);
H A DProgramVk.cpp716 angle::Result ProgramVk::updateUniforms(ContextVk *contextVk) in updateUniforms() function in rx::ProgramVk
H A DContextVk.cpp989 ANGLE_TRY(mProgram->updateUniforms(this)); in setupDraw()
994 ANGLE_TRY(mProgramPipeline->updateUniforms(this)); in setupDraw()
1232 ANGLE_TRY(mProgram->updateUniforms(this)); in setupDispatch()
1237 ANGLE_TRY(mProgramPipeline->updateUniforms(this)); in setupDispatch()
/third_party/skia/src/core/
H A DSkVMBlitter.cpp629 void SkVMBlitter::updateUniforms(int right, int y) { in updateUniforms() function in SkVMBlitter
646 this->updateUniforms(x+w, y); in blitH()
664 this->updateUniforms(x+run, y); in blitAntiH()
725 this->updateUniforms(x+w,y); in blitMask()
H A DSkVMBlitter.h88 void updateUniforms(int right, int y);
/third_party/skia/src/gpu/gl/
H A DGrGLProgram.h102 void updateUniforms(const GrRenderTarget*, const GrProgramInfo&);
H A DGrGLProgram.cpp99 void GrGLProgram::updateUniforms(const GrRenderTarget* renderTarget, in updateUniforms() function in GrGLProgram
H A DGrGLGpu.cpp1897 fHWProgram->updateUniforms(renderTarget, programInfo); in flushGLState()

Completed in 21 milliseconds