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Searched refs:updateData (Results 1 - 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DSwizzleTest.cpp482 GLColor updateData(32, 234, 28, 232); in TEST_P()
483 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &updateData); in TEST_P()
488 GLColor expectedUpdateData(updateData.R, updateData.R, updateData.R, updateData.R); in TEST_P()
H A DImageTest.cpp4070 GLubyte updateData[4] = {0, 255, 0, 255}; in TEST_P() local
4094 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, updateData); in TEST_P()
4097 verifyResults2D(targetTexture, updateData); in TEST_P()
4098 verifyResultsRenderbuffer(targetRenderbuffer, updateData); in TEST_P()
4226 GLubyte updateData[4] = {0, 255, 0, 255}; in TEST_P() local
4240 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, updateData); in TEST_P()
4246 verifyResults2D(source, updateData); in TEST_P()
4260 GLubyte updateData[16] = {0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255}; in TEST_P() local
4274 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, updateData); in TEST_P()
4280 verifyResults2D(source, updateData); in TEST_P()
4296 GLubyte updateData[4] = {0, 255, 0, 255}; TEST_P() local
4349 GLubyte updateData[2 * 2 * 4] = { TEST_P() local
4395 GLubyte updateData[4] = {0, 255, 0, 255}; TEST_P() local
4447 GLubyte updateData[4] = {0, 255, 0, 255}; TEST_P() local
4513 GLubyte updateData[4] = {0, 255, 0, 255}; TEST_P() local
[all...]
/third_party/node/deps/v8/src/inspector/
H A Dv8-heap-profiler-agent-impl.cc133 WriteResult WriteHeapStatsChunk(v8::HeapStatsUpdate* updateData,
138 statsDiff->emplace_back(updateData[i].index);
139 statsDiff->emplace_back(updateData[i].count);
140 statsDiff->emplace_back(updateData[i].size);
/third_party/skia/src/gpu/
H A DGrGpuBuffer.h81 bool updateData(const void* src, size_t srcSizeInBytes);
H A DGrGpuBuffer.cpp45 bool GrGpuBuffer::updateData(const void* src, size_t srcSizeInBytes) { in updateData() function in GrGpuBuffer
H A DGrResourceProvider.cpp458 buffer->updateData(stagingBuffer, size); in findOrMakeStaticBuffer()
491 if (!buffer->updateData(data, bufferSize)) { in createPatternedIndexBuffer()
586 buffer->updateData(data, size); in createBuffer()
H A DGrBufferAllocPool.cpp224 // updateData() if the amount of data passed is less than the full buffer in makeSpace()
405 buffer->updateData(fBufferPtr, flushSize); in flushCpuData()
/third_party/skia/src/gpu/ops/
H A DTriangulatingPathRenderer.cpp135 fVertexBuffer->updateData(fVertices, actualCount * fLockStride);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DBufferVk.cpp299 mShadowBuffer.updateData(data, size, offset); in updateShadowBuffer()
H A Dvk_helpers.h214 ANGLE_INLINE void updateData(const uint8_t *data, size_t size, size_t offset) in updateData() function in rx::vk::DynamicShadowBuffer
/third_party/skia/src/gpu/dawn/
H A DGrDawnGpu.cpp175 b->updateData(data, size); in onCreateBuffer()
/third_party/skia/src/gpu/d3d/
H A DGrD3DGpu.cpp1267 buffer->updateData(data, sizeInBytes); in onCreateBuffer()
/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp492 buff->updateData(data, size); in onCreateBuffer()

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