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Searched refs:uniformsToToggle (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fSRGBDecodeTests.cpp269 std::vector<std::string> uniformsToToggle; member
1128 std::vector<std::string> uniformsToToggle = m_shaderParametersList[shaderParamsIdx].uniformsToToggle; in genShaderPrograms() local
1130 for (int uniformNameIdx = 0; uniformNameIdx < (int)uniformsToToggle.size(); uniformNameIdx++) in genShaderPrograms()
1132 shaderProgram->setUniformToggle(shaderProgram->getUniformLocation(uniformsToToggle[uniformNameIdx]), true); in genShaderPrograms()
1766 shaderParametersB.uniformsToToggle.push_back("uTexture0"); in setupTest()

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