Home
last modified time | relevance | path

Searched refs:uniformSetup (Results 1 - 14 of 14) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderDerivateTests.cpp615 const UniformSetup& uniformSetup,
646 const UniformSetup& uniformSetup, in TriangleDerivateCaseInstance()
649 : ShaderRenderCaseInstance (context, true, DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCaseInstance()
769 const UniformSetup* uniformSetup);
781 const UniformSetup* uniformSetup) in TriangleDerivateCase()
782 : ShaderRenderCase (testCtx, name, false, (ShaderEvaluator*)DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCase()
857 const UniformSetup& uniformSetup,
866 const UniformSetup& uniformSetup, in ConstantDerivateCaseInstance()
869 : TriangleDerivateCaseInstance (context, uniformSetup, definitions, values) in ConstantDerivateCaseInstance()
1002 const UniformSetup& uniformSetup,
645 TriangleDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) TriangleDerivateCaseInstance() argument
779 TriangleDerivateCase(tcu::TestContext& testCtx, const std::string& name, const UniformSetup* uniformSetup) TriangleDerivateCase() argument
865 ConstantDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) ConstantDerivateCaseInstance() argument
1010 LinearDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) LinearDerivateCaseInstance() argument
1264 TextureDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values, const TextureCaseValues& textureValues) TextureDerivateCaseInstance() argument
[all...]
H A DvktShaderRenderDiscardTests.cpp68 const UniformSetup& uniformSetup,
77 const UniformSetup& uniformSetup, in ShaderDiscardCaseInstance()
80 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, static_cast<deUint32>(GRID_SIZE_DEFAULTS), fuzzyCompare) in ShaderDiscardCaseInstance()
74 ShaderDiscardCaseInstance(Context& context, bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, bool usesTexture, bool fuzzyCompare) ShaderDiscardCaseInstance() argument
H A DvktShaderRenderLoopTests.cpp272 UniformSetup* uniformSetup, in ShaderLoopCase()
275 : ShaderRenderCase (testCtx, name, isVertexCase, evalFunc, uniformSetup, DE_NULL) in ShaderLoopCase()
527 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createGenericLoopCase() local
528 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createGenericLoopCase()
1470 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createSpecialLoopCase() local
1472 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createSpecialLoopCase()
268 ShaderLoopCase(tcu::TestContext& testCtx, const std::string& name, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetup* uniformSetup, const std::string& vertexShaderSource, const std::string& fragmentShaderSource) ShaderLoopCase() argument
H A DvktShaderRender.hpp292 const UniformSetup* uniformSetup,
299 const UniformSetup* uniformSetup,
469 const UniformSetup& uniformSetup,
507 const UniformSetup* uniformSetup,
H A DvktShaderRender.cpp509 const UniformSetup* uniformSetup,
514 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup())
522 const UniformSetup* uniformSetup,
527 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup())
573 const UniformSetup& uniformSetup,
593 , m_uniformSetup (&uniformSetup)
603 const UniformSetup* uniformSetup,
622 , m_uniformSetup (uniformSetup)
[all...]
H A DvktShaderRenderOperatorTests.cpp542 const UniformSetup& uniformSetup,
553 const UniformSetup& uniformSetup, in ShaderOperatorCaseInstance()
555 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, in ShaderOperatorCaseInstance()
550 ShaderOperatorCaseInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const ShaderDataSpec spec) ShaderOperatorCaseInstance() argument
H A DvktShaderRenderTextureFunctionTests.cpp747 const UniformSetup& uniformSetup,
766 const UniformSetup& uniformSetup, in ShaderTextureFunctionInstance()
771 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, imageBackingMode, in ShaderTextureFunctionInstance()
3321 const UniformSetup& uniformSetup,
3332 const UniformSetup& uniformSetup,
3337 : ShaderTextureFunctionInstance (context, isVertexCase, evaluator, uniformSetup, lookupSpec, textureSpec, lookupParams, imageBackingMode)
763 ShaderTextureFunctionInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const TextureLookupSpec& lookupSpec, const TextureSpec& textureSpec, const TexLookupParams& lookupParams, const ImageBackingMode imageBackingMode) ShaderTextureFunctionInstance() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderDerivateTests.cpp591 const UniformSetup& uniformSetup,
622 const UniformSetup& uniformSetup, in TriangleDerivateCaseInstance()
625 : ShaderRenderCaseInstance (context, true, DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCaseInstance()
772 const UniformSetup* uniformSetup);
783 const UniformSetup* uniformSetup) in TriangleDerivateCase()
784 : ShaderRenderCase (testCtx, name, description, false, (ShaderEvaluator*)DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCase()
828 const UniformSetup& uniformSetup,
837 const UniformSetup& uniformSetup, in ConstantDerivateCaseInstance()
840 : TriangleDerivateCaseInstance (context, uniformSetup, definitions, values) in ConstantDerivateCaseInstance()
975 const UniformSetup& uniformSetup,
621 TriangleDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) TriangleDerivateCaseInstance() argument
780 TriangleDerivateCase(tcu::TestContext& testCtx, const std::string& name, const std::string& description, const UniformSetup* uniformSetup) TriangleDerivateCase() argument
836 ConstantDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) ConstantDerivateCaseInstance() argument
983 LinearDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) LinearDerivateCaseInstance() argument
1238 TextureDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values, const TextureCaseValues& textureValues) TextureDerivateCaseInstance() argument
[all...]
H A DvktShaderRenderDiscardTests.cpp68 const UniformSetup& uniformSetup,
77 const UniformSetup& uniformSetup, in ShaderDiscardCaseInstance()
80 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, static_cast<deUint32>(GRID_SIZE_DEFAULTS), fuzzyCompare) in ShaderDiscardCaseInstance()
74 ShaderDiscardCaseInstance(Context& context, bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, bool usesTexture, bool fuzzyCompare) ShaderDiscardCaseInstance() argument
H A DvktShaderRenderLoopTests.cpp273 UniformSetup* uniformSetup, in ShaderLoopCase()
276 : ShaderRenderCase (testCtx, name, description, isVertexCase, evalFunc, uniformSetup, DE_NULL) in ShaderLoopCase()
529 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createGenericLoopCase() local
530 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createGenericLoopCase()
1473 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createSpecialLoopCase() local
1475 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createSpecialLoopCase()
268 ShaderLoopCase(tcu::TestContext& testCtx, const std::string& name, const std::string& description, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetup* uniformSetup, const std::string& vertexShaderSource, const std::string& fragmentShaderSource) ShaderLoopCase() argument
H A DvktShaderRender.hpp293 const UniformSetup* uniformSetup,
301 const UniformSetup* uniformSetup,
471 const UniformSetup& uniformSetup,
509 const UniformSetup* uniformSetup,
H A DvktShaderRender.cpp510 const UniformSetup* uniformSetup,
515 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup())
524 const UniformSetup* uniformSetup,
529 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup())
575 const UniformSetup& uniformSetup,
595 , m_uniformSetup (&uniformSetup)
605 const UniformSetup* uniformSetup,
624 , m_uniformSetup (uniformSetup)
[all...]
H A DvktShaderRenderOperatorTests.cpp542 const UniformSetup& uniformSetup,
553 const UniformSetup& uniformSetup, in ShaderOperatorCaseInstance()
555 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, in ShaderOperatorCaseInstance()
550 ShaderOperatorCaseInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const ShaderDataSpec spec) ShaderOperatorCaseInstance() argument
H A DvktShaderRenderTextureFunctionTests.cpp744 const UniformSetup& uniformSetup,
763 const UniformSetup& uniformSetup, in ShaderTextureFunctionInstance()
768 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, imageBackingMode, in ShaderTextureFunctionInstance()
3164 const UniformSetup& uniformSetup,
3175 const UniformSetup& uniformSetup,
3180 : ShaderTextureFunctionInstance (context, isVertexCase, evaluator, uniformSetup, lookupSpec, textureSpec, lookupParams, imageBackingMode)
760 ShaderTextureFunctionInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const TextureLookupSpec& lookupSpec, const TextureSpec& textureSpec, const TexLookupParams& lookupParams, const ImageBackingMode imageBackingMode) ShaderTextureFunctionInstance() argument

Completed in 47 milliseconds