Home
last modified time | relevance | path

Searched refs:uniformMatrix3fv (Results 1 - 25 of 29) sorted by relevance

12

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_2_0_autogen.h172 void uniformMatrix3fv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderSharedVarTests.cpp286 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (location, numValues, DE_FALSE, &values[0]); break; in iterate()
H A Des31fFboTestUtil.cpp364 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr()); in setUniforms()
H A Des31fUniformLocationTests.cpp638 case glu::TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(gotLoc, 1, false, floatBuf); break;
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp171 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value) = DE_NULL;
H A DsglrGLContext.hpp183 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value);
H A DsglrGLContext.cpp766 void GLContext::uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value) in uniformMatrix3fv() function in sglr::GLContext
H A DsglrReferenceContext.hpp736 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.cpp570 ASSIGN("glUniformMatrix3fvARB", uniformMatrix3fv); in initProcsDesktopGL()
1365 ASSIGN("glUniformMatrix3fv", uniformMatrix3fv); in initProcsDesktopGL()
2395 ASSIGN("glUniformMatrix3fv", uniformMatrix3fv); in initProcsGLES()
3358 uniformMatrix3fv = &glUniformMatrix3fvNULL; in initProcsDesktopGLNULL()
4152 uniformMatrix3fv = &glUniformMatrix3fvNULL; in initProcsDesktopGLNULL()
5181 uniformMatrix3fv = &glUniformMatrix3fvNULL; in initProcsGLESNULL()
H A DProgramGL.cpp684 mFunctions->uniformMatrix3fv(uniLoc(location), count, transpose, value); in setUniformMatrix3fv()
H A DDispatchTableGL_autogen.h206 PFNGLUNIFORMMATRIX3FVPROC uniformMatrix3fv = nullptr; member in rx::DispatchTableGL
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp154 gl.uniformMatrix3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp408 ctx.uniformMatrix3fv(ctx.getUniformLocation(program, ("u_trans" + ndxStr).c_str()), 1, GL_FALSE, (GLfloat*)&m_transformations[ndx].getColumnMajorData()[0]); in setUniforms()
H A Des2fShaderMatrixTests.cpp1069 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(loc, 1, GL_FALSE, s_constInMat3[inNdx].getColumnMajorData().getPtr()); break; in setupUniforms()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboTestUtil.cpp505 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr()); in setUniforms()
H A Des3fShaderMatrixTests.cpp1772 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (loc, 1, GL_TRUE, s_constInMat3x3[inNdx]); break; in setupUniforms()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderLibraryCase.cpp826 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cSeparateShaderObjsTests.cpp1837 gl.uniformMatrix3fv(location[2], arraySize, GL_FALSE, value); in setAndCompareMatrixUniforms()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp126 case 3: gl.uniformMatrix3fv(location, count, GL_FALSE, &data[0]); break; in uniformMatrixNfv()
H A Des3pShaderCompilationCases.cpp1784 case UniformSpec::TYPE_MAT3: gl.uniformMatrix3fv(location, 1, GL_FALSE, floatPtr); break;
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp126 case 3: gl.uniformMatrix3fv(location, count, GL_FALSE, &data[0]); break; in uniformMatrixNfv()
H A Des2pShaderCompilationCases.cpp1764 case UniformSpec::TYPE_MAT3: gl.uniformMatrix3fv(location, 1, GL_FALSE, floatPtr); break;
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_2_autogen.cpp1457 context->uniformMatrix3fv(locationPacked, count, transpose, value); in GL_UniformMatrix3fv()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_2_0_autogen.cpp3526 context->uniformMatrix3fv(locationPacked, count, transpose, value); in GL_UniformMatrix3fv()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dframe_capture_replay_autogen.cpp3172 context->uniformMatrix3fv( in ReplayCall()

Completed in 59 milliseconds

12