Searched refs:uniformLayout (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | BindGroupTests.cpp | 707 wgpu::BindGroupLayout uniformLayout = utils::MakeBindGroupLayout( in TEST_P() local 717 {uniformLayout, storageLayout}); in TEST_P() 722 {uniformLayout, uniformLayout}); in TEST_P() 740 utils::MakeBindGroup(device, uniformLayout, {{0, uniformBuffer, 0, 4 * sizeof(float)}}); in TEST_P() 785 wgpu::BindGroupLayout uniformLayout = utils::MakeBindGroupLayout( in TEST_P() local 797 {uniformLayout, uniformLayout, storageLayout}); in TEST_P() 804 {uniformLayout, storageLayout, storageLayout}); in TEST_P() 834 utils::MakeBindGroup(device, uniformLayout, {{ in TEST_P() 890 wgpu::BindGroupLayout uniformLayout = utils::MakeBindGroupLayout( TEST_P() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | ProgramVk.cpp | 177 // Deserializes the uniformLayout data of mDefaultUniformBlocks in load() 185 mDefaultUniformBlocks[shaderType].uniformLayout.push_back(blockInfo); in load() 211 // Serializes the uniformLayout data of mDefaultUniformBlocks in save() 214 const size_t uniformCount = mDefaultUniformBlocks[shaderType].uniformLayout.size(); in save() 219 mDefaultUniformBlocks[shaderType].uniformLayout[uniformIndex]; in save() 385 mDefaultUniformBlocks[shaderType].uniformLayout.push_back(layoutInfo[shaderType]); in initDefaultUniformLayoutMapping() 434 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; in setUniformImpl() 453 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; in setUniformImpl() 497 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[location]; in getUniformImpl() 597 const sh::BlockMemberInfo &layoutInfo = uniformBlock.uniformLayout[locatio in setUniformMatrixfv() [all...] |
H A D | ProgramExecutableVk.h | 101 std::vector<sh::BlockMemberInfo> uniformLayout; member
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | BindGroupValidationTests.cpp | 783 wgpu::BindGroupLayout uniformLayout = utils::MakeBindGroupLayout( in TEST_F() local 787 utils::MakeBindGroup(device, uniformLayout, in TEST_F() 802 device, uniformLayout, {{0, buffer, 0, supportedLimits.maxUniformBufferBindingSize + 1}})); in TEST_F() 826 wgpu::BindGroupLayout uniformLayout = utils::MakeBindGroupLayout( in TEST_F() local 830 utils::MakeBindGroup(device, uniformLayout, in TEST_F() 834 utils::MakeBindGroup(device, uniformLayout, in TEST_F() 849 device, uniformLayout, {{0, buffer, 0, supportedLimits.maxStorageBufferBindingSize + 1}})); in TEST_F()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | ProgramMtl.h | 252 std::vector<sh::BlockMemberInfo> uniformLayout; member
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