/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderSharedVarTests.cpp | 228 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate() 264 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate()
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H A D | es31fUniformLocationTests.cpp | 621 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; 631 case glu::TYPE_BOOL_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break;
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H A D | es31fShaderFramebufferFetchTests.cpp | 521 m_gl.uniform4iv(colorLocation, 1, color.asInt().getPtr()); in genUniformColor()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_2_0_autogen.h | 169 void uniform4iv(UniformLocation locationPacked, GLsizei count, const GLint *value); \
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 170 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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H A D | sglrGLContext.hpp | 182 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
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H A D | sglrGLContext.cpp | 761 void GLContext::uniform4iv (deInt32 location, deInt32 count, const deInt32* value) in uniform4iv() function in sglr::GLContext
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H A D | sglrReferenceContext.hpp | 735 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderLibraryCase.cpp | 169 gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue() 181 gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
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H A D | glcShaderRenderCase.cpp | 962 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms() 1032 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 850 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms() 931 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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H A D | glsFragOpInteractionCase.cpp | 355 case 4: ctx.uniform4iv(location, 1, (int*)value.value().getValuePtr()); break;
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H A D | glsShaderLibraryCase.cpp | 831 case TYPE_INT_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; 835 case TYPE_BOOL_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | DispatchTableGL_autogen.cpp | 568 ASSIGN("glUniform4ivARB", uniform4iv); in initProcsDesktopGL() 1363 ASSIGN("glUniform4iv", uniform4iv); in initProcsDesktopGL() 2393 ASSIGN("glUniform4iv", uniform4iv); in initProcsGLES() 3356 uniform4iv = &glUniform4ivNULL; in initProcsDesktopGLNULL() 4150 uniform4iv = &glUniform4ivNULL; in initProcsDesktopGLNULL() 5179 uniform4iv = &glUniform4ivNULL; in initProcsGLESNULL()
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H A D | ProgramGL.cpp | 600 mFunctions->uniform4iv(uniLoc(location), count, v); in setUniform4iv()
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H A D | DispatchTableGL_autogen.h | 204 PFNGLUNIFORM4IVPROC uniform4iv = nullptr; member in rx::DispatchTableGL
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cGPUShader5Tests.cpp | 274 gl.uniform4iv(location, 1, i_data); in setUniform()
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H A D | gl4cShadingLanguage420PackTests.cpp | 770 result = gl.uniform4iv; in getUniformNiv()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLimits.cpp | 1382 gl.uniform4iv(m_uniform_location, m_max_uniform_vectors, &m_uniform_data[0]); in prepareProgramInput()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 1340 gl.uniform4iv(location[10], arraySize, value); in activeUniformi()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pShaderOperatorTests.cpp | 116 case 4: gl.uniform4iv(location, count, data); break; in uniformNiv()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pShaderOperatorTests.cpp | 116 case 4: gl.uniform4iv(location, count, data); break; in uniformNiv()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_2_autogen.cpp | 1398 context->uniform4iv(locationPacked, count, value); in GL_Uniform4iv()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_2_0_autogen.cpp | 3467 context->uniform4iv(locationPacked, count, value); in GL_Uniform4iv()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | frame_capture_replay_autogen.cpp | 3115 context->uniform4iv(params.getParam("locationPacked", ParamType::TUniformLocation, 0) in ReplayCall()
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