/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderSharedVarTests.cpp | 227 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); in iterate() 263 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); in iterate()
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H A D | es31fShaderTextureSizeTests.cpp | 467 gl.uniform3iv(shaderSizeLoc, 1, size.getPtr());
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H A D | es31fUniformLocationTests.cpp | 620 case glu::TYPE_INT_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break; 630 case glu::TYPE_BOOL_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gles_2_0_autogen.h | 164 void uniform3iv(UniformLocation locationPacked, GLsizei count, const GLint *value); \
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 169 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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H A D | sglrGLContext.hpp | 181 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*);
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H A D | sglrGLContext.cpp | 756 void GLContext::uniform3iv (deInt32 location, deInt32 count, const deInt32* value) in uniform3iv() function in sglr::GLContext
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H A D | sglrReferenceContext.hpp | 734 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*);
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderLibraryCase.cpp | 166 gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue() 178 gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
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H A D | glcShaderRenderCase.cpp | 1015 gl.uniform3iv(uniLoc, 1, s_ivec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | DispatchTableGL_autogen.cpp | 564 ASSIGN("glUniform3ivARB", uniform3iv); in initProcsDesktopGL() 1359 ASSIGN("glUniform3iv", uniform3iv); in initProcsDesktopGL() 2389 ASSIGN("glUniform3iv", uniform3iv); in initProcsGLES() 3352 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL() 4146 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL() 5175 uniform3iv = &glUniform3ivNULL; in initProcsGLESNULL()
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H A D | ProgramGL.cpp | 587 mFunctions->uniform3iv(uniLoc(location), count, v); in setUniform3iv()
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H A D | DispatchTableGL_autogen.h | 200 PFNGLUNIFORM3IVPROC uniform3iv = nullptr; member in rx::DispatchTableGL
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cGPUShader5Tests.cpp | 271 gl.uniform3iv(location, 1, i_data); in setUniform()
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H A D | gl4cShadingLanguage420PackTests.cpp | 767 result = gl.uniform3iv; in getUniformNiv()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 354 case 3: ctx.uniform3iv(location, 1, (int*)value.value().getValuePtr()); break;
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H A D | glsShaderLibraryCase.cpp | 830 case TYPE_INT_VEC3: gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); break; 834 case TYPE_BOOL_VEC3: gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); break;
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H A D | glsShaderRenderCase.cpp | 912 gl.uniform3iv(uniLoc, 1, s_ivec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 1338 gl.uniform3iv(location[8], arraySize, value); in activeUniformi()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pShaderOperatorTests.cpp | 115 case 3: gl.uniform3iv(location, count, data); break; in uniformNiv()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pShaderOperatorTests.cpp | 115 case 3: gl.uniform3iv(location, count, data); break; in uniformNiv()
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_2_autogen.cpp | 1296 context->uniform3iv(locationPacked, count, value); in GL_Uniform3iv()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 1168 gl.uniform3iv(sizeLoc, 1, testSize.expectedSize.m_data); in testTextureSize() 1197 gl.uniform3iv(sizeLoc, 1, expectedSize.m_data); in testTextureSize()
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_2_0_autogen.cpp | 3365 context->uniform3iv(locationPacked, count, value); in GL_Uniform3iv()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | frame_capture_replay_autogen.cpp | 3071 context->uniform3iv(params.getParam("locationPacked", ParamType::TUniformLocation, 0) in ReplayCall()
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