Home
last modified time | relevance | path

Searched refs:uniform3iv (Results 1 - 25 of 29) sorted by relevance

12

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderSharedVarTests.cpp227 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); in iterate()
263 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); in iterate()
H A Des31fShaderTextureSizeTests.cpp467 gl.uniform3iv(shaderSizeLoc, 1, size.getPtr());
H A Des31fUniformLocationTests.cpp620 case glu::TYPE_INT_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break;
630 case glu::TYPE_BOOL_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break;
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_2_0_autogen.h164 void uniform3iv(UniformLocation locationPacked, GLsizei count, const GLint *value); \
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp169 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
H A DsglrGLContext.hpp181 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*);
H A DsglrGLContext.cpp756 void GLContext::uniform3iv (deInt32 location, deInt32 count, const deInt32* value) in uniform3iv() function in sglr::GLContext
H A DsglrReferenceContext.hpp734 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*);
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp166 gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
178 gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
H A DglcShaderRenderCase.cpp1015 gl.uniform3iv(uniLoc, 1, s_ivec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.cpp564 ASSIGN("glUniform3ivARB", uniform3iv); in initProcsDesktopGL()
1359 ASSIGN("glUniform3iv", uniform3iv); in initProcsDesktopGL()
2389 ASSIGN("glUniform3iv", uniform3iv); in initProcsGLES()
3352 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL()
4146 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL()
5175 uniform3iv = &glUniform3ivNULL; in initProcsGLESNULL()
H A DProgramGL.cpp587 mFunctions->uniform3iv(uniLoc(location), count, v); in setUniform3iv()
H A DDispatchTableGL_autogen.h200 PFNGLUNIFORM3IVPROC uniform3iv = nullptr; member in rx::DispatchTableGL
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cGPUShader5Tests.cpp271 gl.uniform3iv(location, 1, i_data); in setUniform()
H A Dgl4cShadingLanguage420PackTests.cpp767 result = gl.uniform3iv; in getUniformNiv()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFragOpInteractionCase.cpp354 case 3: ctx.uniform3iv(location, 1, (int*)value.value().getValuePtr()); break;
H A DglsShaderLibraryCase.cpp830 case TYPE_INT_VEC3: gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); break;
834 case TYPE_BOOL_VEC3: gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); break;
H A DglsShaderRenderCase.cpp912 gl.uniform3iv(uniLoc, 1, s_ivec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cSeparateShaderObjsTests.cpp1338 gl.uniform3iv(location[8], arraySize, value); in activeUniformi()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp115 case 3: gl.uniform3iv(location, count, data); break; in uniformNiv()
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp115 case 3: gl.uniform3iv(location, count, data); break; in uniformNiv()
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_2_autogen.cpp1296 context->uniform3iv(locationPacked, count, value); in GL_Uniform3iv()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp1168 gl.uniform3iv(sizeLoc, 1, testSize.expectedSize.m_data); in testTextureSize()
1197 gl.uniform3iv(sizeLoc, 1, expectedSize.m_data); in testTextureSize()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_2_0_autogen.cpp3365 context->uniform3iv(locationPacked, count, value); in GL_Uniform3iv()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dframe_capture_replay_autogen.cpp3071 context->uniform3iv(params.getParam("locationPacked", ParamType::TUniformLocation, 0) in ReplayCall()

Completed in 75 milliseconds

12