| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fShaderSharedVarTests.cpp | 226 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]); in iterate() 262 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]); in iterate()
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| H A D | es31fShaderTextureSizeTests.cpp | 469 gl.uniform2iv(shaderSizeLoc, 1, size.getPtr());
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| H A D | es31fUniformLocationTests.cpp | 619 case glu::TYPE_INT_VEC2: gl.uniform2iv(gotLoc, 1, intBuf); break; 629 case glu::TYPE_BOOL_VEC2: gl.uniform2iv(gotLoc, 1, intBuf); break;
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Context_gles_2_0_autogen.h | 160 void uniform2iv(UniformLocation locationPacked, GLsizei count, const GLint *value); \
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| /third_party/vk-gl-cts/framework/opengl/simplereference/ |
| H A D | sglrContext.hpp | 168 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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| H A D | sglrGLContext.hpp | 180 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*);
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| H A D | sglrGLContext.cpp | 751 void GLContext::uniform2iv (deInt32 location, deInt32 count, const deInt32* value) in uniform2iv() function in sglr::GLContext
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| H A D | sglrReferenceContext.hpp | 733 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*);
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcShaderLibraryCase.cpp | 163 gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue() 175 gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
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| H A D | glcShaderRenderCase.cpp | 998 gl.uniform2iv(uniLoc, 1, s_ivec2Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | DispatchTableGL_autogen.cpp | 560 ASSIGN("glUniform2ivARB", uniform2iv); in initProcsDesktopGL() 1355 ASSIGN("glUniform2iv", uniform2iv); in initProcsDesktopGL() 2385 ASSIGN("glUniform2iv", uniform2iv); in initProcsGLES() 3348 uniform2iv = &glUniform2ivNULL; in initProcsDesktopGLNULL() 4142 uniform2iv = &glUniform2ivNULL; in initProcsDesktopGLNULL() 5171 uniform2iv = &glUniform2ivNULL; in initProcsGLESNULL()
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| H A D | ProgramGL.cpp | 574 mFunctions->uniform2iv(uniLoc(location), count, v); in setUniform2iv()
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| H A D | DispatchTableGL_autogen.h | 196 PFNGLUNIFORM2IVPROC uniform2iv = nullptr; member in rx::DispatchTableGL
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl3cGPUShader5Tests.cpp | 268 gl.uniform2iv(location, 1, i_data); in setUniform()
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| H A D | gl4cShadingLanguage420PackTests.cpp | 764 result = gl.uniform2iv; in getUniformNiv()
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| /third_party/vk-gl-cts/modules/glshared/ |
| H A D | glsFragOpInteractionCase.cpp | 353 case 2: ctx.uniform2iv(location, 1, (int*)value.value().getValuePtr()); break;
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| H A D | glsShaderLibraryCase.cpp | 829 case TYPE_INT_VEC2: gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); break; 833 case TYPE_BOOL_VEC2: gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); break;
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| H A D | glsShaderRenderCase.cpp | 893 gl.uniform2iv(uniLoc, 1, s_ivec2Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cSeparateShaderObjsTests.cpp | 1336 gl.uniform2iv(location[6], arraySize, value); in activeUniformi()
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| /third_party/vk-gl-cts/modules/gles3/performance/ |
| H A D | es3pShaderOperatorTests.cpp | 114 case 2: gl.uniform2iv(location, count, data); break; in uniformNiv()
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| /third_party/vk-gl-cts/modules/gles2/performance/ |
| H A D | es2pShaderOperatorTests.cpp | 114 case 2: gl.uniform2iv(location, count, data); break; in uniformNiv()
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| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_2_autogen.cpp | 1194 context->uniform2iv(locationPacked, count, value); in GL_Uniform2iv()
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_2_0_autogen.cpp | 3263 context->uniform2iv(locationPacked, count, value); in GL_Uniform2iv()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | frame_capture_replay_autogen.cpp | 3030 context->uniform2iv(params.getParam("locationPacked", ParamType::TUniformLocation, 0) in ReplayCall()
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fShaderTextureFunctionTests.cpp | 1182 gl.uniform2iv(sizeLoc, 1, testSize.expectedSize.m_data); in testTextureSize()
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