Home
last modified time | relevance | path

Searched refs:uniform2fv (Results 1 - 25 of 43) sorted by relevance

12

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderStructTests.cpp1172 MAKE_SET_VEC_UNIFORM(Vec2, gl.uniform2fv);
1174 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
H A DglcShaderIndexingTests.cpp217 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
H A DglcShaderLibraryCase.cpp142 gl.uniform2fv(loc, 1, &val.elements[elemNdx].float32); in setUniformValue()
H A DglcShaderRenderCase.cpp1072 gl.uniform2fv(uniLoc, 1, s_vec2Uniforms[i].value.getPtr()); in setupDefaultUniforms()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_2_0_autogen.h158 void uniform2fv(UniformLocation locationPacked, GLsizei count, const GLfloat *value); \
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.cpp598 gl.uniform2fv(innerLevelUniformLocation, 1 /* count */, inner_levels); in drawPatch()
H A DesextcTessellationShaderVertexOrdering.cpp428 gl.uniform2fv(inner_tess_level_uniform_location, 1 /* count */, test_iteration.inner_tess_levels); in initTestIteration()
H A DesextcTessellationShaderUtils.cpp1288 m_gl.uniform2fv(inner_tess_level_uniform_location, 1, /* count */ in initTessellationVertexCounterProgram()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderSharedVarTests.cpp207 else if (scalarSize == 2) gl.uniform2fv(location, numValues, &values[0]); in iterate()
H A Des31fUniformLocationTests.cpp614 case glu::TYPE_FLOAT_VEC2: gl.uniform2fv(gotLoc, 1, floatBuf); break;
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp164 virtual void uniform2fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
H A DsglrGLContext.hpp176 virtual void uniform2fv (deInt32 index, deInt32 count, const float*);
H A DsglrGLContext.cpp731 void GLContext::uniform2fv (deInt32 location, deInt32 count, const float* value) in uniform2fv() function in sglr::GLContext
H A DsglrReferenceContext.hpp729 virtual void uniform2fv (deInt32 index, deInt32 count, const float*);
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStructTests.cpp1310 MAKE_SET_VEC_UNIFORM (Vec2, gl.uniform2fv);
1312 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
H A Des3fShaderDerivateTests.cpp786 gl.uniform2fv(scaleLoc, 1, m_derivScale.getPtr()); in iterate()
787 gl.uniform2fv(biasLoc, 1, m_derivBias.getPtr()); in iterate()
H A Des3fShaderIndexingTests.cpp195 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderStructTests.cpp1306 MAKE_SET_VEC_UNIFORM (Vec2, gl.uniform2fv);
1308 MAKE_SET_VEC_UNIFORM_PTR(Vec2, gl.uniform2fv);
H A Des2fShaderIndexingTests.cpp229 gl.uniform2fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.cpp558 ASSIGN("glUniform2fvARB", uniform2fv); in initProcsDesktopGL()
1353 ASSIGN("glUniform2fv", uniform2fv); in initProcsDesktopGL()
2383 ASSIGN("glUniform2fv", uniform2fv); in initProcsGLES()
3346 uniform2fv = &glUniform2fvNULL; in initProcsDesktopGLNULL()
4140 uniform2fv = &glUniform2fvNULL; in initProcsDesktopGLNULL()
5169 uniform2fv = &glUniform2fvNULL; in initProcsGLESNULL()
H A DProgramGL.cpp522 mFunctions->uniform2fv(uniLoc(location), count, v); in setUniform2fv()
H A DDispatchTableGL_autogen.h194 PFNGLUNIFORM2FVPROC uniform2fv = nullptr; member in rx::DispatchTableGL
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cGPUShader5Tests.cpp289 gl.uniform2fv(location, 1, f_data); in setUniform()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFragOpInteractionCase.cpp339 case 2: ctx.uniform2fv(location, 1, (float*)value.value().getValuePtr()); break;
H A DglsShaderRenderCase.cpp978 gl.uniform2fv(uniLoc, 1, s_vec2Uniforms[i].value.getPtr()); in setupDefaultUniforms()

Completed in 45 milliseconds

12