Searched refs:ulist (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/broadcom/vulkan/ |
H A D | v3dv_pipeline_cache.c | 560 struct v3d_uniform_list *ulist = &new_prog_data->uniforms; in shader_variant_create_from_blob() local 561 ulist->count = ulist_count; in shader_variant_create_from_blob() 562 ulist->contents = ralloc_array(new_prog_data, enum quniform_contents, ulist->count); in shader_variant_create_from_blob() 563 memcpy(ulist->contents, contents_data, contents_size); in shader_variant_create_from_blob() 564 ulist->data = ralloc_array(new_prog_data, uint32_t, ulist->count); in shader_variant_create_from_blob() 565 memcpy(ulist->data, ulist_data_data, ulist_data_size); in shader_variant_create_from_blob() 869 struct v3d_uniform_list *ulist = &variant->prog_data.base->uniforms; in shader_variant_write_to_blob() local 870 blob_write_uint32(blob, ulist in shader_variant_write_to_blob() [all...] |
/third_party/mesa3d/src/broadcom/compiler/ |
H A D | vir.c | 669 struct v3d_uniform_list *ulist = &prog_data->uniforms; in v3d_set_prog_data_uniforms() local 671 ulist->count = count; in v3d_set_prog_data_uniforms() 672 ulist->data = ralloc_array(prog_data, uint32_t, count); in v3d_set_prog_data_uniforms() 673 memcpy(ulist->data, c->uniform_data, in v3d_set_prog_data_uniforms() 674 count * sizeof(*ulist->data)); in v3d_set_prog_data_uniforms() 675 ulist->contents = ralloc_array(prog_data, enum quniform_contents, count); in v3d_set_prog_data_uniforms() 676 memcpy(ulist->contents, c->uniform_contents, in v3d_set_prog_data_uniforms() 677 count * sizeof(*ulist->contents)); in v3d_set_prog_data_uniforms()
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