/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/ |
H A D | astc_mathlib.h | 120 typedef vtype4<unsigned int> uint4; typedef 123 static inline uint4 operator+(uint4 p, uint4 q) { return uint4( p.x + q.x, p.y + q.y, p.z + q.z, p.w + q.w ); } in operator +() 126 static inline uint4 operator-(uint4 p, uint4 q) { return uint4( p.x - q.x, p.y - q.y, p.z - q.z, p.w - q.w ); } in operator -() 129 static inline uint4 operato in operator *() [all...] |
H A D | astc_color_unquantize.cpp | 29 uint4* output0, in rgb_delta_unpack() 30 uint4* output1 in rgb_delta_unpack() 144 uint4* output0, in rgb_unpack() 145 uint4* output1 in rgb_unpack() 191 uint4* output0, in rgba_unpack() 192 uint4* output1 in rgba_unpack() 210 uint4* output0, in rgba_delta_unpack() 211 uint4* output1 in rgba_delta_unpack() 244 uint4* output0, in rgb_scale_unpack() 245 uint4* output in rgb_scale_unpack() [all...] |
H A D | astc_decompress_symbolic.cpp | 39 static uint4 lerp_color_int( in lerp_color_int() 41 uint4 color0, in lerp_color_int() 42 uint4 color1, in lerp_color_int() 82 return uint4(color.x, color.y, color.z, color.w); in lerp_color_int() 216 uint4 color_endpoint0[4]; in decompress_symbolic_block() 217 uint4 color_endpoint1[4]; in decompress_symbolic_block() 270 uint4 color = lerp_color_int(decode_mode, in decompress_symbolic_block()
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H A D | astc_codec_internals.h | 314 uint4* output0, 315 uint4* output1);
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/third_party/skia/third_party/externals/spirv-cross/tests-other/ |
H A D | hlsl_wave_mask.cpp | 12 using uint4 = uvec4; 18 gl_SubgroupEqMask = 1u << (WaveGetLaneIndex() - uint4(0, 32, 64, 96)); in test_main() 23 gl_SubgroupGeMask = ~((1u << (WaveGetLaneIndex() - uint4(0, 32, 64, 96))) - 1u); in test_main() 31 gl_SubgroupGtMask = ~((1u << (gt_lane_index - uint4(0, 32, 64, 96))) - 1u); in test_main() 40 gl_SubgroupLeMask = (1u << (le_lane_index - uint4(0, 32, 64, 96))) - 1u; in test_main() 48 gl_SubgroupLtMask = (1u << (WaveGetLaneIndex() - uint4(0, 32, 64, 96))) - 1u; in test_main()
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | ComputeProgram.hpp | 75 uint4 numWorkgroups; // [x, y, z, 0] 76 uint4 workgroupSize; // [x, y, z, 0]
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H A D | SpirvShaderDebugger.cpp | 79 using uint4 = PerLane<unsigned int, 4>;
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/third_party/skia/experimental/graphite/src/geom/ |
H A D | VectorTypes.h | 26 using uint4 = uvec<4>;
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H A D | Rect.h | 145 return skvx::bit_pun<float4>(skvx::bit_pun<uint4>(vals) ^ uint4(0, 0, 1u << 31, 1u << 31)); in NegateBotRight()
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/third_party/skia/src/gpu/ |
H A D | GrVx.h | 30 using uint4 = uvec<4>;
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/third_party/skia/src/gpu/tessellate/ |
H A D | Tessellation.h | 34 using uint4 = uvec<4>;
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/third_party/skia/third_party/externals/swiftshader/src/Common/ |
H A D | Types.hpp | 71 typedef ALIGN(16, unsigned int) uint4[4]; member
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/third_party/skia/third_party/externals/swiftshader/src/System/ |
H A D | Types.hpp | 210 using uint4 = vec4<unsigned int>;
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/third_party/python/Lib/ |
H A D | pickletools.py | 285 raise ValueError("not enough data in stream to read uint4") 287 uint4 = ArgumentDescriptor( variable 288 name='uint4', 1817 arg=uint4, 1854 arg=uint4,
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/third_party/skia/tests/ |
H A D | SkVxTest.cpp | 30 using uint4 = skvx::Vec<4,uint32_t>;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/shaders/src/third_party/ffx_spd/ |
H A D | ffx_a.h | 1018 #define AU4 uint4
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