Searched refs:u_vector (Results 1 - 14 of 14) sorted by relevance
/third_party/mesa3d/src/util/ |
H A D | u_vector.h | 25 * u_vector is a vector based queue for storing arbitrary 49 struct u_vector { struct 57 int u_vector_init_pow2(struct u_vector *queue, 61 void *u_vector_add(struct u_vector *queue); 62 void *u_vector_remove(struct u_vector *queue); 65 u_vector_init(struct u_vector *queue, in u_vector_init() 75 u_vector_length(struct u_vector *queue) in u_vector_length() 81 u_vector_head(struct u_vector *vector) in u_vector_head() 90 u_vector_tail(struct u_vector *vector) in u_vector_tail() 96 u_vector_finish(struct u_vector *queu [all...] |
H A D | u_vector.c | 26 #include "util/u_vector.h" 28 /** @file u_vector.c 41 u_vector_init_pow2(struct u_vector *vector, in u_vector_init_pow2() 58 u_vector_add(struct u_vector *vector) in u_vector_add() 102 u_vector_remove(struct u_vector *vector) in u_vector_remove()
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/third_party/mesa3d/src/compiler/nir/ |
H A D | nir_lower_flrp.c | 26 #include "util/u_vector.h" 37 append_flrp_to_dead_list(struct u_vector *dead_flrp, struct nir_alu_instr *alu) in append_flrp_to_dead_list() 47 replace_with_strict_ffma(struct nir_builder *bld, struct u_vector *dead_flrp, in replace_with_strict_ffma() 76 replace_with_single_ffma(struct nir_builder *bld, struct u_vector *dead_flrp, in replace_with_single_ffma() 109 replace_with_strict(struct nir_builder *bld, struct u_vector *dead_flrp, in replace_with_strict() 145 replace_with_fast(struct nir_builder *bld, struct u_vector *dead_flrp, in replace_with_fast() 180 struct u_vector *dead_flrp, in replace_with_expanded_ffma_and_add() 365 struct u_vector *dead_flrp, in convert_flrp_instruction() 598 struct u_vector *dead_flrp, in lower_flrp_impl() 636 struct u_vector dead_flr in nir_lower_flrp() [all...] |
H A D | nir_worklist.h | 34 #include "util/u_vector.h" 73 * into the worklist. It uses u_vector to keep the overhead and memory 83 struct u_vector instr_vec;
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H A D | nir_opt_comparison_pre.c | 27 #include "util/u_vector.h" 70 struct u_vector instructions;
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/third_party/mesa3d/src/vulkan/wsi/ |
H A D | wsi_common_wayland.c | 48 #include <util/u_vector.h> 56 struct u_vector modifiers; 72 struct u_vector formats; 95 find_format(struct u_vector *formats, VkFormat format) in find_format() 108 struct u_vector *formats, in wsi_wl_display_add_vk_format() 128 struct u_vector modifiers; in wsi_wl_display_add_vk_format() 164 struct u_vector *formats, in wsi_wl_display_add_vk_format_modifier() 177 struct u_vector *formats, in wsi_wl_display_add_drm_format_modifier() 370 struct u_vector *formats, in wsi_wl_display_add_wl_shm_format()
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H A D | wsi_common_queue.h | 29 #include "util/u_vector.h" 32 struct u_vector vector;
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/third_party/mesa3d/src/amd/common/ |
H A D | ac_surface_modifier_test.c | 16 #include "util/u_vector.h" 44 /* u_vector requires power of two sizing */ 210 struct u_vector *test_entries) in test_modifier() 340 static void run_modifier_test(struct u_vector *test_entries, const char *name, in run_modifier_test() 401 struct u_vector test_entries; in main()
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H A D | ac_nir_lower_ngg.c | 28 #include "u_vector.h" 50 struct u_vector saved_uniforms;
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/third_party/mesa3d/src/intel/ds/ |
H A D | intel_driver_ds.h | 31 #include "util/u_vector.h" 108 struct u_vector queues;
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/third_party/mesa3d/src/util/tests/ |
H A D | vector_test.cpp | 24 #include "util/u_vector.h" 29 struct u_vector vector; in test()
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/third_party/mesa3d/src/egl/drivers/dri2/ |
H A D | egl_dri2.h | 95 #include "util/u_vector.h" 189 struct u_vector *modifiers;
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/third_party/mesa3d/src/intel/vulkan/ |
H A D | anv_private.h | 66 #include "util/u_vector.h" 722 struct u_vector mmap_cleanups; 773 struct u_vector cleanups; 2831 struct u_vector seen_bbos; 2837 struct u_vector bt_block_states;
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/third_party/mesa3d/src/util/perf/ |
H A D | u_trace.c | 30 #include "util/u_vector.h" 92 struct u_vector payloads;
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