Searched refs:triY (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureSwizzleTests.cpp | 209 const float triY = triNdx ? 1.0f-yf : yf; in iterate() local 211 const float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in iterate() 212 const float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureSwizzleTests.cpp | 237 const float triY = triNdx ? 1.0f-yf : yf; in iterate() local 239 const float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in iterate() 240 const float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in iterate()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 417 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() local 419 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected() 454 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() local 456 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected() 457 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected() 749 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() local 751 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected() 752 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected() 753 float r = triangleInterpolate(triR[triNdx].x(), triR[triNdx].y(), triR[triNdx].z(), triX, triY); in sampleTextureNonProjected() 797 float triY in sampleTextureNonProjected() local 844 float triY = triNdx ? 1.0f-yf : yf; sampleTextureNonProjected() local 1005 const float triY = triNdx ? 1.0f-yf : yf; fetchTexture() local [all...] |
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