H A D | gluTextureTestUtil.cpp | 667 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; in sampleTextureCube() local 687 triangleInterpolate(triR[triNdx], triNx, triNy)); in sampleTextureCube() 690 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)); in sampleTextureCube() 693 triDerivateY(triR[triNdx], triW[triNdx], wy, dstH, triNx)); in sampleTextureCube() 736 tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 753 float r = triangleInterpolate(triR[triNdx].x(), triR[triNdx].y(), triR[triNdx].z(), triX, triY); in sampleTextureNonProjected() 831 tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local 832 float triLod[2] = { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0], triR[ in sampleTextureNonProjected() 875 tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; sampleTextureProjected() local 942 tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; sampleTextureCubeArray() local 1650 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; computeTextureLookupDiff() local 1847 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; computeTextureLookupDiff() local 2132 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; computeTextureLookupDiff() local 2330 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; computeTextureLookupDiff() local 2625 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; computeTextureCompareDiff() local 2749 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; computeTextureCompareDiff() local 3078 const tcu::Vec3 triR[2] = { rq.swizzle(0, 1, 2), rq.swizzle(3, 2, 1) }; computeTextureCompareDiff() local [all...] |