H A D | gluTextureTestUtil.cpp | 503 float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureProjected() local 505 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 547 float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureProjected() local 549 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 550 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 683 const float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureCube() local 685 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCube() 686 triangleInterpolate(triT[triNdx], triNx, triNy), in sampleTextureCube() 687 triangleInterpolate(triR[triNdx], triNx, triNy)); in sampleTextureCube() 688 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCube() 894 float triNy = triNdx ? 1.0f - ny : ny; sampleTextureProjected() local 959 const float triNy = triNdx ? 1.0f - ny : ny; sampleTextureCubeArray() local 1355 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureLookupDiff() local 1490 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureLookupDiff() local 1714 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureLookupDiff() local 1905 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureLookupDiff() local 2063 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureLookupDiff() local 2172 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureLookupDiff() local 2388 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureLookupDiff() local 2556 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureCompareDiff() local 2672 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureCompareDiff() local 2794 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureCompareDiff() local 2906 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureCompareDiff() local 3013 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureCompareDiff() local 3124 const float triNy = triNdx ? 1.0f - ny : ny; computeTextureCompareDiff() local [all...] |