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Searched refs:transposeGL (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp1344 const GLboolean transposeGL = transpose ? GL_TRUE : GL_FALSE; in assignUniforms() local
1447 case glu::TYPE_FLOAT_MAT2: GLU_CHECK_CALL(glProgramUniformMatrix2fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1448 case glu::TYPE_FLOAT_MAT3: GLU_CHECK_CALL(glProgramUniformMatrix3fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1449 case glu::TYPE_FLOAT_MAT4: GLU_CHECK_CALL(glProgramUniformMatrix4fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1450 case glu::TYPE_FLOAT_MAT2X3: GLU_CHECK_CALL(glProgramUniformMatrix2x3fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1451 case glu::TYPE_FLOAT_MAT2X4: GLU_CHECK_CALL(glProgramUniformMatrix2x4fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1452 case glu::TYPE_FLOAT_MAT3X2: GLU_CHECK_CALL(glProgramUniformMatrix3x2fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1453 case glu::TYPE_FLOAT_MAT3X4: GLU_CHECK_CALL(glProgramUniformMatrix3x4fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1454 case glu::TYPE_FLOAT_MAT4X2: GLU_CHECK_CALL(glProgramUniformMatrix4x2fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1455 case glu::TYPE_FLOAT_MAT4X3: GLU_CHECK_CALL(glProgramUniformMatrix4x3fv (programGL, location, (GLsizei)valuesToAssign.size(), transposeGL, in assignUniforms()
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1841 const GLboolean transposeGL = transpose ? GL_TRUE : GL_FALSE; in assignUniforms() local
1944 case glu::TYPE_FLOAT_MAT2: GLU_CHECK_CALL(glUniformMatrix2fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1945 case glu::TYPE_FLOAT_MAT3: GLU_CHECK_CALL(glUniformMatrix3fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1946 case glu::TYPE_FLOAT_MAT4: GLU_CHECK_CALL(glUniformMatrix4fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1947 case glu::TYPE_FLOAT_MAT2X3: GLU_CHECK_CALL(glUniformMatrix2x3fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1948 case glu::TYPE_FLOAT_MAT2X4: GLU_CHECK_CALL(glUniformMatrix2x4fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1949 case glu::TYPE_FLOAT_MAT3X2: GLU_CHECK_CALL(glUniformMatrix3x2fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1950 case glu::TYPE_FLOAT_MAT3X4: GLU_CHECK_CALL(glUniformMatrix3x4fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1951 case glu::TYPE_FLOAT_MAT4X2: GLU_CHECK_CALL(glUniformMatrix4x2fv (location, (GLsizei)valuesToAssign.size(), transposeGL, &buffer[0])); break; in assignUniforms()
1952 case glu::TYPE_FLOAT_MAT4X3: GLU_CHECK_CALL(glUniformMatrix4x3fv (location, (GLsizei)valuesToAssign.size(), transposeGL, in assignUniforms()
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