Searched refs:transform_addr (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_acceleration_structure.c | 1012 uint64_t transform_addr; member 1186 nir_ssa_def *transform_addr = nir_pack_64_2x32(&b, nir_channels(&b, pconst3, 3)); in build_leaf_shader() local 1213 nir_push_if(&b, nir_ine_imm(&b, transform_addr, 0)); in build_leaf_shader() 1215 nir_build_load_global(&b, 4, 32, nir_iadd_imm(&b, transform_addr, 0), in build_leaf_shader() 1219 nir_build_load_global(&b, 4, 32, nir_iadd_imm(&b, transform_addr, 16), in build_leaf_shader() 1223 nir_build_load_global(&b, 4, 32, nir_iadd_imm(&b, transform_addr, 32), in build_leaf_shader() 2120 prim_consts.transform_addr = geom->geometry.triangles.transformData.deviceAddress; in radv_CmdBuildAccelerationStructuresKHR() 2121 if (prim_consts.transform_addr) in radv_CmdBuildAccelerationStructuresKHR() 2122 prim_consts.transform_addr += buildRangeInfo->transformOffset; in radv_CmdBuildAccelerationStructuresKHR()
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